[Opensim-users] Correcting Metaverse Time

Robert Klein rtkwebman at gmail.com
Mon Jan 19 23:25:26 UTC 2009


I see what you mean Charles and maybe the need is to mimic our current planet
by settling on a Metaversal Time as the starting point (MTC or UTC) and
leave open the path for supporting local time zones for local needs? We have
multiple time zones in RL with a single and sensible starting point. Right
now the SLT standard just doesn't seem like a good starting point since
nobody else references it. You mention setting simulators to local time,
does that also show up correctly in the viewer? Is there some tweak to the
OpenSim software, the viewer, or is it just a matter of setting the server
time? Maybe have a setting in the viewr to show either local or MTC?

While we are on the subject, what about setting a day that the metaverse
started? RL has A.D. and B.C., what about this new universe having some sort
of starting point to celebrate? Maybe the first birthday of OpenSim? The
second? What do we call it? In the future there may very well be a need to
reference the start of it all... just a thought. :)

-Robert



Certainly, those running grids and major standalones that are
HyperGridded can easily set their sims to UTC without any additional
prompting from us, and I have already done this with those I can
directly influence.

Now that we seem heading towards some semblance of a consensus, let me open
two itty-bitty "Pandora's Boxen" that others have described to me.

But, there are sims running in folks homes and on servers where for other
then OpenSim reasons, these folks wish the server (or desktop computer in
some cases) to run on the local timezone, where ever it is. These reasons
run from needing mail programs like Outlook to work correctly. These folks
end up at a disadvantage unless we can tell them how to ensure their OpenSim
clock is on UTC.

Another issue is that the SL client itself seems to favor PST, so we have
client perceptions to deal with. Although as other clients gain some wider
use, this issue is likely to resolve itself over time.

I would not want either of these to stop a movement towards an OpenSim
Metaverse timezone, but, these are the two major issues that folks have
discussed with me that currently cause them angst.

With the highest respect to this illustrious group,

Charles Krinke


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