[Opensim-users] Assets 101

jon cundill jcundill at gmail.com
Thu Feb 5 22:18:08 UTC 2009


Hi
Just knocked together a quick and dirty prototype for this, and using the
Terrain Upload/ Download for OAR files actually works quite well.

- Noticed Limitations

Viewer needs you to have .raw on the end of the filename. So you end up
downloading and uploading files named house.oar.raw rather than house.oar.

Maybe the Hippo Viewer people could do something about this if this goes
further.

It is slow, and little feedback is given to the user until it has completed,
so the 2.4 Mb house from the Free Assets page takes around 4 mins to upload
or download on a localhost standalone.

I have regions with 30Mb oar files - that would take nearly half an hour to
transfer, probalby longer across the internet.

You can probably send Estate Messages with some progress indication to
alleviate this.

As well as OAR files, this technique can also probably be used to
upload/download R32 or BMP type terrain file formats instead of LLRAW ones -
that might be useful.

If there is interest in pursuing this, and unless someone beats me to it,
I'll tidy up the code and submit a patch for review

jonc


2009/2/5 Sean Hennessee <sean at uci.edu>

>  Excellent idea, Stefan. +1
> ~Sean
>
>
> Stefan Andersson wrote:
>
> aaand coming in from the flank here...
>
> is there any other way than 'terrain download/upload' to download content
> to file thru the viewer?
>
> If not, I guess that you could just supplant the terrain ul/dl with an oar
> dl/ul.
>
> That is, instead of sending an 'raw' bbinary, we could sent a save-oar xml
> file. Provided permissions, of course.
>
> am I correct that the client actually sends an asynch request for the data,
> then starts streaming it?
>
> if so, I guess we could just do something like
>
> a) user requests terrain ul/dl and specifies filename
> b) region sends a dialog box asking "you want RAW, OAR, Log File excerpt or
> Save-xml2?"
> c) user answers
> d) region starts sending specified content, client stores it to that file
>
> Would be quite a nifty and convenient way to work with region content given
> access to no console, I'd say.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
>
>
>
>
> ------------------------------
>
> Date: Thu, 5 Feb 2009 10:27:24 -0800
> From: sean at uci.edu
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Assets 101
>
> When I said "...connect a region to OSGrid..." I meant the old fashion way
> of starting an OpenSim.exe that connects a new blank region to OSGrid. You
> would not need to do any hypergridding. Since the new region you connect to
> OSGrid is running on your server, you would have access to the console to do
> save-oar's to your hearts content. Then the transfer to your own stand-alone
> would just be a matter of file copy and load-oar. Although, now that you
> mention it, doing a hypergrid region might actually make the transfer
> easier; that is, once you get hypergrid working.
>
> If you're trying to get stuff from LL's grid, SI is about the only thing
> going.
>
> Peace,
> Sean
>
> Robert Klein wrote:
>
> LOL Sean, that is a great idea, but for those of us who have yet to get the
> whole hypergrid thing going we are kind of stuck with relying on Second
> Inventory or someone else making the oar files available. Hmm, if only LL
> would open up the SL grid for 24 hours... :)
>
> -Robert
>
>
> Sean Hennessee wrote:
>
>
>  Robert,
>
> The easiest way, (or at least a way), to grab assets from OSGrid is to
> connect a region to OSGrid, rez the assets on your region, then save-oar
> of your region. This will give you an OAR file of those assets that you
> can then upload to your stand-alone or any other region that you have
> access to the console.
>
> Peace,
> Sean
>
>
>
>
>
> --
>
> Sean Hennessee
> Central Computing Support
> Network & Academic Computing Services
> UC Irvine
>
>
> ... . .- -. /  .... . -. -. . ... ... . .
>
>
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> https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
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