[Opensim-users] Assets 101

Ai Austin ai.ai.austin at googlemail.com
Sun Feb 1 10:45:54 UTC 2009


At 11:00 31/01/2009, "Dirk Krause" <dirk.krause at pixelpark.com> wrote:
>... note that the houses there use hollow prims as doorways, so you 
>can't walk through them (is this a known issue?).

Ai Austin Replied:
>That's true with BasicPhysics, but ODE allows hollow prims such as 
>rooms made with a 10m cube hollowed out) to be entered. Asset 
>providers may need to provide higher prim buildings with no hollows 
>for BasicPhysics users and lower prim ones for ODE users.


Now I think about it.. this may be more to do with the meshing 
used.  If Meshmerizer is used (only available with ODE) then you can 
definitely walk inside hollow prims. 




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