[Opensim-users] Assets 101
Ai Austin
ai.ai.austin at googlemail.com
Sun Feb 1 10:45:54 UTC 2009
At 11:00 31/01/2009, "Dirk Krause" <dirk.krause at pixelpark.com> wrote:
>... note that the houses there use hollow prims as doorways, so you
>can't walk through them (is this a known issue?).
Ai Austin Replied:
>That's true with BasicPhysics, but ODE allows hollow prims such as
>rooms made with a 10m cube hollowed out) to be entered. Asset
>providers may need to provide higher prim buildings with no hollows
>for BasicPhysics users and lower prim ones for ODE users.
Now I think about it.. this may be more to do with the meshing
used. If Meshmerizer is used (only available with ODE) then you can
definitely walk inside hollow prims.
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