[Opensim-users] What are some solutions for oar file sharing?

Ideia Boa ideiaboa at gmail.com
Sun Feb 1 09:30:21 UTC 2009


We are working on something like SLExchange, now we are doing tests and 
everything is ok
More same days and we give newa about it



Mo Hax wrote:
> I have heard of this and am only experimenting now with it, but 
> doesn't that imply some cleanup of the output from a save-oar against 
> an entire region? Even if that region has nothing in it but the new 
> items you have built? and are targetting for later sharing as OAR.
>
> This also raises a best-practice question about the amount of content 
> to generally put in an OAR in any sharing site. OARs could be as 
> granular as one per, say, sofa, or as broad as one per city block.
>
> Perhaps that is something that does not lend itself to convention and 
> should just be left up to the content provider, but it seems to me the 
> more granular the content contained in the OAR package the more 
> consumable they become overall.
>
> I have always dreamed of something of an SL Xchange site where people 
> could search out such packaged (OAR) content, view a few snapshots of 
> it, and click a button to download it, even load it into their opensim 
> directly. Someday it will come one way or another. Funny, if XStreet 
> allowed file upload and download and PayPal payment as well as just 
> Linden it could almost serve that purpose right now and we could have 
> a content 'mall' to piggy back for even for-sale content as well.
>
> On Sat, Jan 31, 2009 at 8:55 PM, Frisby, Adam <adam at deepthink.com.au 
> <mailto:adam at deepthink.com.au>> wrote:
>
>     Well, the OAR doesn't have to be entire regions -- it's basically
>     a archive file (targz) containing:
>
>      
>
>     -          An XML file for each object
>
>     -          All associated assets
>
>      
>
>     There's no reason why the number of XML files has to match the
>     entire region, I believe being able to seamlessly import these
>     without a wipe probably makes some sense.
>
>      
>
>     Adam
>
>      
>
>     *From:* opensim-users-bounces at lists.berlios.de
>     <mailto:opensim-users-bounces at lists.berlios.de>
>     [mailto:opensim-users-bounces at lists.berlios.de
>     <mailto:opensim-users-bounces at lists.berlios.de>] *On Behalf Of *Mo Hax
>     *Sent:* Saturday, 31 January 2009 5:17 PM
>     *To:* opensim-users at lists.berlios.de
>     <mailto:opensim-users at lists.berlios.de>
>     *Subject:* Re: [Opensim-users] What are some solutions for oar
>     file sharing?
>
>      
>
>     Ok, another thread never hurts I suppose. ;)
>
>     Agreed no wikis for content sharing ultimately.
>
>     I agree with others forge is the place.
>
>     Are we in agreement that OARs are the standard? Don't they
>     represent entire regions?
>
>     The standard workflow, then, seems to be becoming that every grid
>     have an OAR landing pad that gets wiped and redone for each OAR
>     import as content is moved into other locations on that grid. Did
>     I get that right? Someday a client side way to do the same would
>     be nice, but Second Inventory seems to have that locked up at the
>     moment, although I would love to reduce our dependence on it.
>
>     On Sat, Jan 31, 2009 at 7:51 PM, Robert Klein <rtkwebman at gmail.com
>     <mailto:rtkwebman at gmail.com>> wrote:
>
>
>     All,
>
>     I have noticed there are several seperate threads trying to deal
>     with this
>     subject. How about we roll it under this one thread to make it
>     easier to
>     follow? The problem is we have and will have a ton of oar files to
>     share and
>     need a solid way to accomplish it other than clogging up a wiki
>     server.
>     Mirrors? Bit torrent? What are your thoughts? Thanks!
>
>     -Robert
>     --
>     View this message in context:
>     http://n2.nabble.com/What-are-some-solutions-for-oar-file-sharing--tp2252065p2252065.html
>     Sent from the opensim-users mailing list archive at Nabble.com.
>
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>
>
>
>     -- 
>     Mo Hax
>     http://imohax.com/about
>
>
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>
>
>
> -- 
> Mo Hax
> http://imohax.com/about
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>
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