[Opensim-users] Groups Implementation Discussion (Ai Austin)
Ralf Haifisch
ralf at ralf-haifisch.biz
Tue Apr 7 18:25:20 UTC 2009
:-)
Adam, do you have some more hidden treasures ?
Prepared voice, a replicator for RL money or something ?
*lol*
------------------------------
Message: 4
From: "Frisby, Adam" <adam at deepthink.com.au>
Subject: Re: [Opensim-users] Groups Implementation Discussion (Ai
Austin)
To: "opensim-users at lists.berlios.de" <opensim-users at lists.berlios.de>
Message-ID:
<63FAD4F222230A4EA79DE9E8BE664735190D487A at winxbeus19.exchange.xchg>
Content-Type: text/plain; charset="us-ascii"
About to say this too - I think user rights need an ACL system that is
independent of everything else. UI-wise it can be tied together, but
internally it should be very clearly an ACL data structure.
Now as a matter of fact, I wrote the base classes for this about a year ago
(see ACLList.cs), it's just currently unused.
Adam
> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> bounces at lists.berlios.de] On Behalf Of Marcel Edward Verhagen
> Sent: Monday, 6 April 2009 2:52 PM
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Groups Implementation Discussion (Ai
> Austin)
>
> I think for the access control and the modification right we need an
> acl type of thing, for the communication puposes something like a
> social app would be better I would be cool I if would be possible to
> connect opensim to some sort of social app like hypes or yahoo.
>
> >i would argue that we first of all need a proper group system, then we
> can make
> >use of the group system for various other purposes, such as access
> control,
> >modification rights, communication purposes.
>
> > DrS/dirk
>
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