[Opensim-users] Groups Implementation Discussion (WAS: This will NEVER go away)
Ruud Lathrop
ruud.lathrop at gmail.com
Fri Apr 3 19:44:06 UTC 2009
I will be happely contribute with my knowledge of the MSSQL code and make it
work with a MSSQL database to.
Maybe also a idea to look into offline IM's. I already tried something on
this topic. It is in mantis under number 3232.
Ruud
On Fri, Apr 3, 2009 at 9:09 PM, Charles Krinke <cfk at pacbell.net> wrote:
> Coitainly.
>
> As I think about it, there are a few parts. One is OpenSim packet
> processing to enable the groups messages. Another is a connection to a MySQL
> (or MSSQL) database to hold the messages.
>
> In thinking about "groups", it seems to me that we can start small. After
> all, we really only need to make sure the packet processing is worked out
> and we can store a few messages in a MySQL table.
>
> Personally, I would be delighted to see, say 1) 10 groups, 2) Max number of
> messages of say 100 per group. 3) Max length of each message, say 256
> characters.
>
> That would get us off the ground and flesh out a complement to our current
> IM implementation in OpenSim, methinks.
>
> Charles
>
> ------------------------------
> *From:* Michael Mitchell <mmitchel at gmail.com>
> *To:* opensim-users at lists.berlios.de
> *Sent:* Friday, April 3, 2009 11:04:11 AM
> *Subject:* [Opensim-users] Groups Implementation Discussion (WAS: This
> will NEVER go away)
>
> redirecting thread
>
> On Fri, Apr 3, 2009 at 12:01 PM, Justin Clark-Casey
> <jjustincc at googlemail.com> wrote:
> > Charles Krinke wrote:
> >> As I understand some of the "groups" stuff being worked on, there are
> >> one or two projects in the forge concerned with groups and one or two
> >> implementations being worked on.
> >>
> >> It seems to me that the trick is going to be getting to where we can
> >> start testing even a small part of a "groups" implementation on various
> >> grids.
> >
> > Yes. I think it would be really good to bring some of this code into
> core, or make a clear nomination of where people
> > can work on it. Either way, we need a focus for this. Even partial,
> non-working or incomplete code would be a good start.
> >
> >>
> >> Also, as I understand it, one of the issues is that "groups" messages
> >> are going to have to be "stored and forwarded" in a MySQL database to
> >> handle the case where a group message needs to go to an avatar that is
> >> not currently logged in.
> >>
> >> Charles
> >>
> >>
> >> ------------------------------------------------------------------------
> >>
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> >
> >
> > --
> > justincc
> > Justin Clark-Casey
> > http://justincc.wordpress.com
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> >
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