[Opensim-users] Strange effekt / Avatar totaly stretched

Kyle Hamilton aerowolf at gmail.com
Wed Apr 1 16:34:01 UTC 2009


So... shall we call this an ACID test, akin to the ACID and ACID2 CSS
rendering tests? ;)

-Kyle H

On Wed, Apr 1, 2009 at 9:03 AM, MW <michaelwri22 at yahoo.co.uk> wrote:
> Not trying to keep this whole thing dragging on. But if this did crash hippo
> viewers than something good has came out of it as we have discovered a bug,
> either in hippo viewer or in opensim's animation generating code. Because
> all this does is plays a animation on the avatars.
>
> --- On Wed, 1/4/09, Chris Hart <Chris at codetorque.co.uk> wrote:
>
> From: Chris Hart <Chris at codetorque.co.uk>
> Subject: Re: [Opensim-users] Strange effekt / Avatar totaly stretched
> To: opensim-users at lists.berlios.de
> Date: Wednesday, 1 April, 2009, 4:48 PM
>
> It's a marvellous effect, and we did have a laugh about it last night while
> doing a tour with a potential client (discovered the server we were on at
> the
> time was set to the wrong
>  timezone, hence the early appearance). But it
> wasn't just stick avatars, several folks Hippos crashed out.
>
> There's a bit of an issue that I don't believe many core testers use
> MSSQL, hence I can't trust that what one person tags as stable will be
> stable for me. 0.6.1 required an additional patch for MSSQL because there
> were
> fundamental core changes that had happened between 0.6.0 and 0.6.1. Since
> having
> experienced that problem (before we formally launched our grid) I’ve run
> with
> my own tests and procedures. I've got a big test plan and did two weeks of
> testing before upgrading. I like using MSSQL, it's what I'm familiar
> with, I'm not switching, I believe it's a great platform for OpenSim (as
> proved by ReactionGrid now over 100 regions), and I want to help improve it.
>
> This is the first Open Source project I've ever worked with, and I
> didn't start looking at it til May last year - I had no clue that this
>  was
> coming and was caught very much off-guard this morning. Seriously, I'd woken
> up thinking how glad I was that I didn't have to reboot all the servers
> every morning since the upgrade, relaxed that I could reclaim an extra 20-30
> mins a day from that improvement alone, and that's all thanks to the great
> stuff you guys have been doing. I'm very sorry if I have offended anyone
> with my response. It didn't take a massive amount of time to fix, a couple
> of hours before most Gridizens woke up, and I am very grateful for Teravus's
> help over IRC in getting a patch together that worked on rev 8831. Yes, I
> should
> have stuck to the RC, but I saw some great bug fixes going into trunk in the
> week after that initial tag was made that made the whole idea of upgrading a
> teeny bit further quite appealing. And again I speak in my own defence - I
> did
> test, test, and test again and I can say that apart from this
> "feature", 8831 is
>  working out really well for us! I would rather not
> be so far off trunk that our grid can be of little help to the main OpenSim
> development process. One example is the Sloodle to OpenSim port that has
> been
> worked on in both OSGrid and ReactionGrid. We at ReactionGrid want to be
> part of
> those sorts of projects that directly lead to core code improvements if
> possible, and are willing to shoulder some risk in order to help with that.
>
>
> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de
> [mailto:opensim-users-bounces at lists.berlios.de] On Behalf Of Justin
> Clark-Casey
> Sent: 01 April 2009 15:25
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] Strange effekt / Avatar totaly stretched
>
> This is a very funny joke - I love the long tentacled avatars.
>
> However, I can appreciate your frustration, Chris.  I think that it's
> unfortunate that 0.6.3 suffers from an avatar
>
> appearance regression that hasn't been addressed.  That's not to
> disrespect the efforts of Charles, Stefan and other
> folk who manage the releases.  They do a fine job, though I think the would
> also agree that our releases are still more
> or less finger in the air, does this seem stable? affairs (though perhaps
> Stefan is trying to change this by doing
> release candidates).
>
> To some extent I think it's a manpower problem.  Until there is a really
> great desire for stable releases as opposed to
> trunk snapshots, then the effort won't go in to assuring this.
>
> Having said that, I think that it's unfortunate if some fun code crept into
> a 0.6.4 release candidate - perhaps it
> should be put in a little nearer April 1.
>
>
> MW wrote:
>> I can understand your point and as I said we are sorry for any problems
>> this issue caused.
>>
>> But its just that comments like "Now to waste an hour
>  of my time
>> patching all my servers." that just make me wonder why "I have
> wasted
>> all those thousands of hours working on opensim and doing all that work
>> for free". When what we get in return is people moaning about
> spending a
>> hour on something.
>>
>> I'm just talking from a personal point of view here (and in no way
>> represent the thoughts of the other developers), but its just makes me
>> more and more wonder why we do this.
>>
>> BTW: Just so people know, I believe the 0.6.4RC that Stefan tagged also
>> has this issue in it, but then thats most likely why its a RC and not a
>> stable release.
>>
>> --- On *Wed, 1/4/09, Chris Hart /<Chris at codetorque.co.uk>/* wrote:
>>
>>     From: Chris Hart <Chris at codetorque.co.uk>
>>     Subject: Re: [Opensim-users] Strange effekt / Avatar totaly stretched
>>     To:
>  michaelwri22 at yahoo.co.uk, opensim-users at lists.berlios.de
>>     Date: Wednesday, 1 April, 2009, 11:46 AM
>>
>>     Given that 0.6.3 was not a good release (avatar appearance bugs), I
>>     was hoping to wait for 0.6.4 for ReactionGrid and for our clients.
>>     It was taking a while to tag, and I had identified a stable revision
>>     that I had put through a lot of testing and made the call based on
>>     running a significant test plan. Our database (MSSQL) was over 5Gb,
>>     the change from 0.6.2 to 0.6.4 included a major schema change that
>>     meant the longer we left updating, the longer (and harder) an update
>>     was gonna be. I made the call to update us just before Stefan tagged
>>     the release – I didn’t anticipate this particular outcome.
>>
>>
>>
>>     I will take full responsibility if there is a bug in opensim code
>>     that
>  affects my clients that would have been prevented if I had used
>>     a stable branch, but I do actually trust you guys too – you do
> great
>>     work, I read every commit log (evidently not thoroughly enough) and
>>     I use my experience to make a call on whether a breaking change has
>>     been put in or not. In this situation, what would have been nice
>>     would have been a simple switch to return to normal. We saw the joke
>>     last night and yes, we fell about laughing, thinking it was a freaky
>>     occurrence on a highly-loaded sim, never for one moment realising
>>     this was going to strike all our servers today.
>>
>>
>>
>>     ReactionGrid is a young business, we’re pushing out there to find
>>     customers who are willing to go with us through the bumps, ride the
>>     fun little features, because we really do believe in the platform,
>>
>    even at this early stage. I didn’t start working with OpenSim til
>>     May last year, so I didn’t know this was likely to happen.
>>
>>
>>
>>
>>
>>     *From:* opensim-users-bounces at lists.berlios.de
>>     [mailto:opensim-users-bounces at lists.berlios.de] *On Behalf Of *MW
>>     *Sent:* 01 April 2009 11:27
>>     *To:* opensim-users at lists.berlios.de
>>     *Subject:* Re: [Opensim-users] Strange effekt / Avatar totaly
> stretched
>>
>>
>>
>>     I understand that it has caused you problems and we are sorry for
>>     that but to be honest, its not a good idea to be running trunk in
>>     any production set up or for business use. Trunk is for development
>>     and can be broke at any time.
>>
>>     We do release "stable" tagged versions and we strongly
> suggest that
>>     anyone using opensim for business or
>  production use sticks to those.
>>     They all have their problems but trunk just can't be depended on
> to
>>     be working/stable or anything.
>>
>>     The only people who should be using trunk are developers, testers
>>     and people who want to try the very lastest changes.
>>
>>     All the developers work very hard for nothing in return so its a
>>     small thing for some of us to put a small pank in TRUNK once a year.
>>
>>     Again I do understand it has caused you some problems but we offer
>>     all our work free and as I said we strongly advise people to use the
>>     tagged versions.
>>
>>
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