[Opensim-users] Sailing in Opensim
James Stallings II
james.stallings at gmail.com
Fri Nov 7 12:18:16 UTC 2008
We are working on hard on it :D
I actually built a very simple flying physical vehicle last night.
Problem is, llApplyImpulse and llSetForce do not honor the local/global
frame of reference argument.
This is a bit of a pain, but it's not a show stopper. The script has to do a
lot of math to work around it until it gets fixed.
More on this soon :)
Tell your friends physical scripted vehicles are on the way.
Cheers!
James/Hiro/daTwitch/Lazarus
On Fri, Nov 7, 2008 at 3:50 AM, Rhian <dutchy.rhian at gmail.com> wrote:
> I am waiting for the moment we can sail/move on water accross sims,
> I'd love to sail around and enjoy the waters I have created. Once it's
> working people can use my water regions on OSGrid to sail/boat/fly
> around if they want.
>
> Rhian
>
> On Thu, Nov 6, 2008 at 5:55 PM, Arnaud Fontaine
> <arnaud.fontaine at gmail.com> wrote:
> > On Wed, Nov 5, 2008 at 03:11, Frisby, Adam <adam at deepthink.com.au>
> wrote:
> >> This probably relies on vehicle physics
> >
> > Yes, sailing in SL relies on vehicle physics AND server side wind.
> > It's tied to Havok.
> >
> > Wind should be very easy to implement : the server has to provide a
> > direction and strengh + small variation ...
> > About vehicle physics ... I don't know what ODE is capable of ...
> >
> > Anyway, sailing is very popular in SL and is very pleasant !
> >
> > --
> > Arnaud Fontaine
> > Community Chest
> > Jabber/GoogleTalk: arnaud.fontaine at gmail.com
> > J. Paul Getty - "The meek shall inherit the Earth, but not its mineral
> rights."
> > _______________________________________________
> > Opensim-users mailing list
> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
> >
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--
===================================
The wind
scours the earth for prayers
The night obscures them
http://osgrid.org
http://del.icio.us/SPQR
http://twitter.com/jstallings2
http://www.linkedin.com/pub/5/770/a49
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