[Opensim-users] Sailing in Opensim

James Stallings II james.stallings at gmail.com
Wed Nov 5 02:57:48 UTC 2008


Adam I am just thrilled that you are willing to take up the torch and lead
the way forward with this :D

Cheers,
James

On Tue, Nov 4, 2008 at 8:54 PM, Frisby, Adam <adam at deepthink.com.au> wrote:

>  Well, the LSL functions probably won't do – unfortunately they are very
> tied to the Havok internal API, and while we could probably write a neutral
> bridge for them to the ODE/Bullet/etc equivalents, it's a lot of work and
> they still probably won't behave exact the same as SL's (i.e. necessitating
> rewrites and tweaks anyway).
>
>
>
> I'm thinking at the moment it may be easiest to make a set of os functions
> to replace the Linden ones, with hooks into a generic 'Vehicle Module' for
> the moment. It would be the fastest way to go right now vs implementing the
> Linden set.
>
>
>
> Adam
>
>
>
> *From:* opensim-users-bounces at lists.berlios.de [mailto:
> opensim-users-bounces at lists.berlios.de] *On Behalf Of *James Stallings II
> *Sent:* Tuesday, 4 November 2008 6:50 PM
> *To:* opensim-users at lists.berlios.de
> *Subject:* Re: [Opensim-users] Sailing in Opensim
>
>
>
> Yes, Adam, typically on the linden grid this is done with vehicle functions
> in LSL. One thing that occurred to me is that this might actually be much
> easier to accomplish on osgrid using mono. It might also help lay some
> groundwork for a way forward to implementing more SL-like vehicle funtions
> down the road.
>
> I have spoken with one of SL's finer sailboat makers in-world, one MothGirl
> Dibou (I hope I have her name right). She has recently done some
> sailing-related work in SL in mono (a windsetter, as it's called, that
> produces competition wind, and I encouraged us to get in the pit and show
> some love wrt sailing specifically, and vehicle physics in general, but have
> not heard from her for a few days; the community has been rather busy
> protesting and negotiating concerning the Open Spaces price hikes.
>
> I'd be willing to carry whatever load here I can, count me in for some
> light coding testing, what have you. As usual, my regions are available for
> prototying/testing/debugging/repros.
>
> Cheers!
> James
>
>
>  On Tue, Nov 4, 2008 at 8:11 PM, Frisby, Adam <adam at deepthink.com.au>
> wrote:
>
> This probably relies on vehicle physics - I've had some interest in
> implementing this myself recently, although I'm not 100% sure I have the
> time. If you guys have programmers, maybe I can give some direction on
> what's needed in order to write a sailing boat module.
>
> In theory it's not too complex (maybe a little, but it's self contained at
> least).
>
> Adam
>
>
> > -----Original Message-----
> > From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> > bounces at lists.berlios.de] On Behalf Of Bri
> > Sent: Tuesday, 4 November 2008 12:13 PM
> > To: opensim-users at lists.berlios.de
> > Subject: [Opensim-users] Sailing in Opensim
> >
> > The Openspaces protest by the SL sailing community begs my question...
> > 85% - 100%  water with a handful of 28 prim boats sailing thru a few
> > times a
> > week ...
> > Jack Linden swears a Xeon class 5 with 4GB can't handle this 16 region
> > load
> > so he is forced to raise tier...
> > Cough Cough..to $125 US  tier per region. .(don't barf on your
> > keyboards)
> >
> > Where do we stand or forecast when a boat can sail?
> > and how can it be moved forward...
> > btw: SL sailors do not use Linden wind.
> >
> > _______________________________________________
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> > Opensim-users at lists.berlios.de
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>
>
>
> --
> ===================================
> The wind
> scours the earth for prayers
> The night obscures them
>
> http://osgrid.org
> http://del.icio.us/SPQR
> http://twitter.com/jstallings2
> http://www.linkedin.com/pub/5/770/a49
>
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>


-- 
===================================
The wind
scours the earth for prayers
The night obscures them

http://osgrid.org
http://del.icio.us/SPQR
http://twitter.com/jstallings2
http://www.linkedin.com/pub/5/770/a49
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