[Opensim-users] SVN Support for Prims

Frisby, Adam adam at deepthink.com.au
Wed Dec 17 11:08:19 UTC 2008


Not for individual prims, more for scenes.

It basically serialises the sim to an XML file, and then commits it to an SVN server - it sorts the XML file first, so the .diff files are potentially useful.

Adam

> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> bounces at lists.berlios.de] On Behalf Of John Hopkin
> Sent: Wednesday, 17 December 2008 2:31 AM
> To: opensim-users at lists.berlios.de
> Subject: Re: [Opensim-users] SVN Support for Prims
>
> While there's a thread on it, would someone care to explain what SVN
> does with prims for an Opensim user?  Is it implemented as some kind
> of Second Inventory, a tool for storing and retrieving object details
> in the outside world, but allowing progressive, simultaneous
> collaboration on in-world building projects?  I think I know what SVN
> is, but I've only come across it used in software development
> projects.
>
> My curiosity is piqued - please enlighten me.
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