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    <div class="moz-cite-prefix">Hi Eric,<br>
      <br>
      yes I can confirm now that it does open and compile correctly in
      VS C# 2010 express now. Thank you.<br>
      <br>
      I'm now installing VS2015 in a win10 virtual machine so I don't
      clobber my SSD, so I can compile and play with the LSL editor.<br>
      <br>
      kind regards<br>
      Jak<br>
      <br>
      <br>
      <br>
      On 04/11/2015 06:10, Eric Blundell wrote:<br>
    </div>
    <blockquote
cite="mid:CAEFfC7S1kanBiWCfbc2ZTCZrp47KoULo=hCstM_UBpDyUCzXmQ@mail.gmail.com"
      type="cite">
      <div dir="ltr">Let me just make a slight correction to my last
        message, and add some info...
        <div><br>
        </div>
        <div>After removing the
          "<LangVersion>5</LangVersion>" stuff from the
          non-editor related .csproj files,</div>
        <div><br>
        </div>
        <div>I found that VS2010 is actually able to open the
          "MonoDevelop-LibLSLCC.sln" solution file in the source tree
          and build it without any problems.</div>
        <div><br>
        </div>
        <div>I'm going to be pushing the changes I made to the .csproj
          files shortly,  I will probably rename
          "MonoDevelop-LibLSLCC.sln" to something like</div>
        <div>"LibLSLCC-No-Editor.sln" and update the build instructions
          in the README.md to specify that solution as the solution to
          use for building the library on Mono.</div>
        <div><br>
        </div>
        <div><br>
        </div>
        <div>I have not tested that the editor build is working with
          anything other than vs2015,  but I will test with the prior
          versions vs2012+ to see what all</div>
        <div>works, then put some info in the README.md about what IDE's
          the Editor portion of the project can be built in.</div>
        <div><br>
        </div>
        <div><br>
        </div>
      </div>
      <div class="gmail_extra"><br>
        <div class="gmail_quote">On Tue, Nov 3, 2015 at 11:53 PM, Eric
          Blundell <span dir="ltr"><<a moz-do-not-send="true"
              href="mailto:eblundell800@gmail.com" target="_blank">eblundell800@gmail.com</a>></span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0
            .8ex;border-left:1px #ccc solid;padding-left:1ex">
            <div dir="ltr">
              <div>Thanks for letting me know about this problem Jak.  
                (See the bottom for TLDR :P)</div>
              <div><br>
              </div>
              <div><br>
              </div>
              I am using vs2015 and WiX 3.10.1, it does indeed seem to
              be a problem with vs2010 C#.
              <div><br>
              </div>
              <div>I was unable to find an updated download for vs2010
                C# to test with, only an SP1 ISO I found on
                stackoverflow:</div>
              <div><br>
              </div>
              <div><a moz-do-not-send="true"
href="http://stackoverflow.com/questions/6871865/url-for-visual-studio-2010-express-iso"
                  target="_blank">http://stackoverflow.com/questions/6871865/url-for-visual-studio-2010-express-iso</a><br>
              </div>
              <div><br>
              </div>
              <div><a moz-do-not-send="true"
                  href="http://go.microsoft.com/?linkid=9709969"
                  target="_blank">http://go.microsoft.com/?linkid=9709969</a><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>I tried installing vs2010, however this version will
                not attempt to open my solution files at all as it says
                they are incompatible.</div>
              <div><br>
              </div>
              <div>I can however, load the .csproj files for certain
                projects in my build.</div>
              <div><br>
              </div>
              <div>I cannot get it to update from SP1, I am unsure if
                updates are still available to download for vs2010.</div>
              <div><br>
              </div>
              <div>When I try to update, it just directs me to use
                windows update which does not seem to find any updates
                related to it.</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>=== Why it's not loading ===</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>With vs2010 SP1,  I was only able to load:
                LibLSLCC.csproj, lslcc_cmd.csproj and DemoArea.csproj.</div>
              <div><br>
              </div>
              <div>LibraryDataScrapingTools was incompatible because it
                was building against .NET 4.5.</div>
              <div><br>
              </div>
              <div>I downgraded LibraryDataScrapingTools to .NET 4.0
                 and re-installed the 'System.Data.Sqlite.Core' package
                from nuget using vs2015 in order to make it load in
                vs2010.</div>
              <div>I then made some code changes to make it compatible
                with .NET 4.0.</div>
              <div><br>
              </div>
              <div>I will be committing the changes to
                LibraryDataScrapingTools tonight, as this project is
                supposed to be .NET 4.0 compatible.</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>The LSLCCEditor related projects I am pretty sure are
                incompatible at the moment due to the .NET framework
                level they require as well.  </div>
              <div><br>
              </div>
              <div>The code base for LSLCCEditor requires a minimum of
                .NET 4.5 to compile, and the code changes required to
                make the editor projects</div>
              <div>compatible with .NET 4.0 are not as trivial as the
                changes I made to the LibraryDataScrapingTools project.</div>
              <div><br>
              </div>
              <div>I am not sure if I want to limit the LSLCCEditor part
                of the project to a  .NET 4.0 at the moment, as it is a
                Windows</div>
              <div>only WPF application, and that sort of compatibility
                profile is not necessary.</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>
                <div>I also noticed when installing WiX v3.10.1 on a
                  Virtual Machine with vs2010 installed that It does not
                  try to register itself with vs2010 as a project type.</div>
                <div>I do not think the latest version of WiX installer
                  framework supports vs2010 anymore.</div>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>=== How I got LibLSLCC, LibraryDataScrapingTools,
                lslcc_cmd and DemoArea  to build.  ===</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>After the code changes to LibraryDataScrapingTools
                and downgrading the .NET Framework level...</div>
              <div><br>
              </div>
              <div>I created a new vs2010 project and added (LibLSLCC,
                LibraryDataScrapingTools, lslcc_cmd and DemoArea) as
                existing projects.</div>
              <div><br>
              </div>
              <div>When trying to build these projects I got the message
                "Error<span style="white-space:pre-wrap"> </span>1<span style="white-space:pre-wrap"> </span>Invalid
                option '5' for /langversion; must be ISO-1, ISO-2, 3 or
                Default<span style="white-space:pre-wrap">"</span></div>
              <div><span style="white-space:pre-wrap">for all of the projects except 'DemoArea'</span></div>
              <div><br>
              </div>
              <div><span style="white-space:pre-wrap">I resolved this by manually editing the .csproj file for each non-building project in a text editor, removing the occurrences of:</span></div>
              <div><br>
              </div>
              <div><LangVersion>5</LangVersion></div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>That particular MSBuild setting is not necessary for
                vs2015 or Mono to build the library anyway, so I am
                going to remove it and commit the changes.</div>
              <div><br>
              </div>
              <div>After that, LibLSLCC, LibraryDataScrapingTools,
                lslcc_cmd and DemoArea were all able to build under
                vs2010.</div>
              <div><br>
              </div>
              <div>===</div>
              <div><br>
              </div>
              <div>That all being said,  I will be adding a vs2010
                compatible solution file to the repository that contains
                Projects:</div>
              <div><br>
              </div>
              <div>* LibLSLCC, </div>
              <div>* lslcc_cmd<br>
              </div>
              <div>* LibraryDataScrapingTools</div>
              <div>* DemoArea</div>
              <div><br>
              </div>
              <div>So that you can at-least build the library, command
                line compiler, library data scraper and demo project
                with vs2010.</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div>Unfortunately making LSLCCEditor build in vs2010
                would require some non trivial code changes, a new
                method of triggering the WiX installer build, </div>
              <div>and a downgrade from .NET 4.5 to .NET 4.0 for the
                editor related projects.</div>
              <div><br>
              </div>
              <div>I'm not sure if I want to make these changes to the
                Editor portion of the project just for the sake of being
                compatible with older versions of Visual Studio.</div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
              <div><br>
              </div>
            </div>
            <div class="HOEnZb">
              <div class="h5">
                <div class="gmail_extra"><br>
                  <div class="gmail_quote">On Tue, Nov 3, 2015 at 10:05
                    AM, Jak Daniels <span dir="ltr"><<a
                        moz-do-not-send="true"
                        href="mailto:jak@ateb.co.uk" target="_blank"><a class="moz-txt-link-abbreviated" href="mailto:jak@ateb.co.uk">jak@ateb.co.uk</a></a>></span>
                    wrote:<br>
                    <blockquote class="gmail_quote" style="margin:0 0 0
                      .8ex;border-left:1px #ccc solid;padding-left:1ex">
                      <div bgcolor="#FFFFFF" text="#000000">
                        <div>Hi Eric,<br>
                          <br>
                          Thank you for posting up your work to this
                          group. This all looks very promising, and I
                          was intrigued to give it a try.<br>
                          I checked out the source from github and I
                          tried building in VS C# 2010 express... but
                          only 3 of the projects will load. 
                          LibraryDataScrapingTools, LSLCCEditor,
                          LSLCCEditor.CompletionUI all say
                          (incompatible) and LSLCCEditorInstaller says
                          (unavailable) even though I have WIX 3.10.1
                          installed.<br>
                          <br>
                          Is this a VS 2010 problem do you think?<br>
                          <br>
                          I'm a bit loathed to install VS2015 as the
                          last time I installed VS2013 it just dumped
                          everything onto my SSD c: drive and filled it
                          up, with no option to put things on drive D:
                          my large harddrive. It also left a mess behind
                          (more than 50% of itself including MSSQL
                          server stuff) when I tried to uninstall it.
                          VS2015 might be better now in this respect,
                          but knowing MS products probably not! I also
                          found VS2013 to be way, way slower loading up
                          large projects like OpenSimulator than VS2010.
                          So before I take the possibly irreversible
                          path of installing VS2015, is there something
                          I can do to make it load in VS2010 express?<br>
                          <br>
                          Thanks <br>
                          Jak
                          <div>
                            <div><br>
                              <br>
                              On 02/11/2015 19:24, Eric Blundell wrote:<br>
                            </div>
                          </div>
                        </div>
                        <blockquote type="cite">
                          <div>
                            <div>
                              <div dir="ltr">
                                <div>Hello all.</div>
                                <div><br>
                                </div>
                                <div>I am a bit new to OpenSim
                                  development (well at-least sharing
                                  stuff I have made..) but for a quite a
                                  while now I have been working on</div>
                                <div>a new (BSD Licensed)
                                  Compilation/Code Generation framework
                                  for LSL, tailored towards usage with
                                  OpenSim.  I thought I should share it </div>
                                <div>at this point of its development.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>This is pretty much a "full" or
                                  "true" compiler front end.</div>
                                <div><br>
                                </div>
                                <div>It's built on-top of ANTLR4 and
                                  ANTLR4's CSharp target.</div>
                                <div>ANTLR4 however has been completely
                                  abstracted and the library provides
                                  its own Rich LSL Syntax Tree for users
                                  to deal with.</div>
                                <div><br>
                                </div>
                                <div>My library includes an OpenSim code
                                  generation target which I have
                                  integrated into my OpenSim fork on
                                  GitHub, it's implemented as an </div>
                                <div>optional compiler that you can
                                  enable in your OpenSim.ini.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>The Code validation step my library
                                  performs when building a syntax tree
                                  implements full front end syntax
                                  checking, dead code detection, the
                                  works.</div>
                                <div>It also emits extended warning
                                  information that is standard to most
                                  compilers now days. </div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>The OpenSim code generator I have
                                  written and included with the library
                                  drastically improves compatibility
                                  with scripts written for SecondLife.</div>
                                <div>Order of evaluation in generated
                                  code is correct for LSL (Right to
                                  Left) among many other things.</div>
                                <div><br>
                                </div>
                                <div>As an example, all of the
                                  encryption scripts you can find on the
                                  LSL wiki will compile correctly and
                                  execute with correct behavior using my
                                  compiler.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>The README.md for the project goes
                                  into a bit more detail on what all the
                                  library can do.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>My library LibLSLCC is on GitHub
                                  here:</div>
                                <div><br>
                                </div>
                                <div><span style="white-space:pre-wrap">  </span><a
                                    moz-do-not-send="true"
                                    href="https://github.com/EriHoss/LibLSLCC"
                                    target="_blank"><a class="moz-txt-link-freetext" href="https://github.com/EriHoss/LibLSLCC">https://github.com/EriHoss/LibLSLCC</a></a></div>
                                <div><span style="white-space:pre-wrap">  </span></div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>The project includes an LSL Editor
                                  (Windows Only, I used AvalonEdit) with
                                  the project that features code
                                  completion and syntax highlighting.</div>
                                <div><br>
                                </div>
                                <div>It can be used to test CSharp code
                                  generation for OpenSim by compiling
                                  LSL into C# using LibLSLCC, which can
                                  then be uploaded to an</div>
                                <div>OpenSim server with C# scripting
                                  enabled.</div>
                                <div><br>
                                </div>
                                <div>The library itself is
                                  cross-platform, but the editor and
                                  editor installer are not.  There's a
                                  separate project file for building the
                                  library on</div>
                                <div>mono with monodevelop/xbuild.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>===</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>The OpenSim fork that integrates my
                                  compiler is here:</div>
                                <div><br>
                                </div>
                                <div><span style="white-space:pre-wrap">  </span><a
                                    moz-do-not-send="true"
                                    href="https://github.com/EriHoss/OpenSim_With_LibLSLCC"
                                    target="_blank"><a class="moz-txt-link-freetext" href="https://github.com/EriHoss/OpenSim_With_LibLSLCC">https://github.com/EriHoss/OpenSim_With_LibLSLCC</a></a></div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>It includes a few minor bug fixes
                                  to XEngine and Runtime Script
                                  functions. </div>
                                <div><br>
                                </div>
                                <div>Such as the 'IdleTimeout' setting
                                  not being honored properly.</div>
                                <div><br>
                                </div>
                                <div>And llParseString2List using
                                  culture specific comparisons, causing
                                  it to misbehave when comparing Unicode
                                  characters on Mono.</div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>I have added new attributes to
                                  OpenSim's script module
                                  constants/functions and also to
                                  ScriptBaseClass.  </div>
                                <div>This is so LibLSLCC can
                                  de-serialize the classes into library
                                  data that's consumable by its code
                                  validator and code generator.</div>
                                <div><br>
                                </div>
                                <div>I have also made some slight
                                  changes to IScriptModuleComms and
                                  ScriptModuleCommsModule.</div>
                                <div><br>
                                </div>
                                <div>The old compiler in my fork works
                                  as it did before, so you can switch
                                  back and forth from LibLSLCC to the
                                  old compiler</div>
                                <div>if you want without any problems.</div>
                                <div><br>
                                </div>
                                <div>There are more details on the
                                  changes I have made in the README.md.<br>
                                </div>
                                <div><br>
                                </div>
                                <div><br>
                                </div>
                                <div>==</div>
                                <div><br>
                                </div>
                                <div><span style="white-space:pre-wrap">  </span></div>
                                <div>I started working on this sometime
                                  early last year when I broke my wrist
                                  and was unable to do much for a while,
                                  and</div>
                                <div>I have only recently moved the code
                                  from my Git server up to GitHub.  I'm
                                  going to continue improving this in my
                                  spare time,</div>
                                <div>right now I am doing rolling
                                  releases versioned by date anywhere
                                  from once every few days to a few
                                  times a day.  I am also keeping my
                                  OpenSim fork synced with the latest
                                  OpenSim commits.</div>
                                <div><br>
                                </div>
                                <div>Hopefully this will be useful, any
                                  feedback is appreciated :)</div>
                                <div><br>
                                </div>
                              </div>
                              <br>
                              <fieldset></fieldset>
                              <br>
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                          </div>
                          <pre>_______________________________________________
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      <pre wrap="">_______________________________________________
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