<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
<br>
1) Dial down the hostility to new ideas. <br></blockquote><div> </div><div> Yes I agree, new ideas should be welcome. Sad to hear you get the feeling otherwise.</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
2) Get your documentation in shape and keep it up to date. Telling new<br>
developers that the code is the documentation is unacceptable.<br></blockquote><div><br></div><div> I haven't got a real opnion on the docs. </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
3) A project this size will benefit from the application of a more formal<br>
software development management structure. <br></blockquote><div><br></div><div> The schedule is to reverse enginere untill the ties with SL are broken I gues ?</div><div> I would love to see a good opensim viewer just doing the opensim things right. That would be a good basis for a sound developer structure for the server side. </div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
4) you..can't stay in Beta forever.<br></blockquote><div><br></div><div> Opensim has not got a beta, alpha or other status. That would actualy suggest there is some sort of roadmap present, but there is none. </div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
5) Backward compatibility. You can't straddle that fence: pick one and<br>
don't look back.<br>
<br></blockquote><div> Any change wich breaks compatabilty is bad. </div><div> I see backwards compatabilty as a form of respect for the people using opensim.</div><div><br></div></div>
</div></div>