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    <div class="moz-cite-prefix">I don't believe you've added that
      terrain setting to the OpenSimDefaults.ini file yet. You probably
      should, with it set to false, before you forget. :)<br>
      <br>
      -ste<br>
      <br>
      On 6/4/14, 12:02 AM, Mister Blue wrote:<br>
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    <blockquote
cite="mid:CAJ=JWqx-SDxW8D6LsTdtYjgBWbx1JFeMUCgo47OtwcaoP_-P2Q@mail.gmail.com"
      type="cite">
      <div dir="ltr">The terrain patches are sent for the view distance
        plus 50m. If there is more land after that, that terrain won't
        be sent until you move. While it will show jaggy edges at the
        view distance, it will make you 8kx8k varregions much more
        usable.
        <div class="gmail_extra">
          <br>
          <div class="gmail_quote">On Mon, Jun 2, 2014 at 5:37 AM, Nicky
            Perian <span dir="ltr"><<a moz-do-not-send="true"
                href="mailto:nickyperian@gmail.com" target="_blank">nickyperian@gmail.com</a>></span>
            wrote:<br>
            <blockquote class="gmail_quote" style="margin:0 0 0
              .8ex;border-left:1px #ccc solid;padding-left:1ex">
              <div dir="ltr">When I tested it appeared that with the
                avatar facing east the terrain fill, while much
                improved, is south to north.
                <div>
                  <br>
                </div>
                <div>Also, on a 1024x1024 and a draw distance less the
                  1024 there at jagged edges at the draw distance
                  boundary. Increasing the draw distance removes the
                  jagged edges.</div>
                <div class="gmail_extra"><br>
                  <div class="gmail_quote">
                    <div>
                      <div class="h5">On Sat, May 31, 2014 at 2:39 PM,
                        Mister Blue <span dir="ltr"><<a
                            moz-do-not-send="true"
                            href="mailto:misterblue@misterblue.com"
                            target="_blank">misterblue@misterblue.com</a>></span>
                        wrote:<br>
                      </div>
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                    <blockquote class="gmail_quote" style="margin:0 0 0
                      .8ex;border-left:1px #ccc solid;padding-left:1ex">
                      <div>
                        <div class="h5">
                          <div dir="ltr">For those using varregions, I
                            just checked in a source update that, if
                            enabled, only sends terrain heightmap
                            patches within the avatar's view distance
                            and also sends the terrain heightmap from
                            the avatar outward (as opposed to the lawn
                            mower pattern).
                            <div>
                              <br>
                            </div>
                            <div>To enable this feature, add in your INI
                              file:</div>
                            <div>    [Terrain]</div>
                            <div>       
                              SendTerrainUpdatesByViewDistance = true</div>
                            <div><br>
                            </div>
                            <div>For the moment, the feature is off by
                              default until there has been testing.</div>
                            <span><font color="#888888">
                                <div><br>
                                </div>
                                <div>-- mb<br>
                                </div>
                              </font></span></div>
                        </div>
                      </div>
                    </blockquote>
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