<div dir="ltr">Question - is the terrain image now 512x512, 1024x1024 etc, or do you still use a 256x256 terrain and just stretch it?</div><div class="gmail_extra"><br><br><div class="gmail_quote">On Tue, Nov 5, 2013 at 9:04 AM, Mister Blue <span dir="ltr"><<a href="mailto:misterblue@misterblue.com" target="_blank">misterblue@misterblue.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">A varregion is just one large region and not several regular regions glued together as for megaregions. varregions will save and restore terrain and prim position as if the region is just that large.<div>
<br>
</div><div>As to why square, that is a known feature/limitation of the viewer code. The varregion code in OpenSimulator enfoces the squareness so users are not surprised.</div><span class="HOEnZb"><font color="#888888"><div>
<br></div><div>-- mb</div></font></span></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra">
<br><br><div class="gmail_quote">On Tue, Nov 5, 2013 at 4:56 AM, James Stallings II <span dir="ltr"><<a href="mailto:james.stallings@gmail.com" target="_blank">james.stallings@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div dir="ltr">I'll be giving this a shot later today MisterBlue :)<br><div><br></div><div>Thanks for this work!</div><div><br></div><div><br></div><div>Cheers</div><div>James/Hiro</div><div><br></div></div><div class="gmail_extra">
<div><div>
<br><br><div class="gmail_quote">On Tue, Nov 5, 2013 at 6:02 AM, R.Gunther <span dir="ltr"><<a href="mailto:rigun@rigutech.nl" target="_blank">rigun@rigutech.nl</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div text="#000000" bgcolor="#FFFFFF">
<div><div>"Additionally, the large regions must
be square."<br>
<br></div>
Hmm. whats then the difference at the end between mega region and
variable region ?<br>
Except that megaregions still misisng support for things.<div><div><br>
<br>
<br>
<br>
On 2013-11-05 08:08, Mister Blue wrote:<br>
</div></div></div>
<blockquote type="cite"><div><div>
<div dir="ltr">An update on 'varregion' development:
<div><br>
</div>
<div>As some of you know, I've taken on the task of porting the
Aurora variable region feature into OpenSimulator.
<div><br>
</div>
<div>The port uses the Aurora's protocol extensions so the
existing Firestorm and Singularity Aurora Support will work
for OpenSimulator. The larger regions size will be
restricted to multiples of 256 meters and adjacent regions
(the ability to have other regions spacially next to larger
regions) will not be implemented. Additionally, the large
regions must be square.</div>
<div><br>
</div>
<div>All of the code is in the 'varregion' branch of the
OpenSimulator git repository. The implementation is downward
compatible in that all existing 256x256 region functionality
will continue to work. Things like storing terrain
information in the database only change if a larger region
size is specified.</div>
<div><br>
</div>
<div>The basic functionality is working and here is a video of
me driving around a 1024x1024 sized region. The raised area
in one corner of the large region is the standard 256x256
region size. The viewer is the latest Singularity alpha but
even it limits draw distance to 1024.</div>
<div><br>
</div>
<div><a href="http://youtu.be/aCDOnfb_n_M" target="_blank">http://youtu.be/aCDOnfb_n_M</a><br>
</div>
</div>
<div><br>
</div>
<div>There is still testing and debugging to be done before this
goes mainstream, but larger regions are around the corner.</div>
<div><br>
</div>
<div>If you are feeling adventurous, I need people who are
willing to run existing 256x256 regions with the 'varregion'
branch code. If I can verify that existing, legacy region
configurations are not broken by the new code, the 'varregion'
branch can be merged into the 'master' branch. If you are up
for testing, send me a line.</div>
<div><br>
</div>
<div>-- mb</div>
<div><br>
</div>
</div>
<br>
<fieldset></fieldset>
<br>
</div></div><pre>_______________________________________________
Opensim-dev mailing list
<a href="mailto:Opensim-dev@lists.berlios.de" target="_blank">Opensim-dev@lists.berlios.de</a>
<a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a></pre>
</blockquote>
<br>
<br><br>
<hr style="border:none;color:#909090;background-color:#b0b0b0;min-height:1px;width:99%">
<table style="border-collapse:collapse;border:none">
<tbody><tr>
<td style="border:none;padding:0px 15px 0px 8px">
<a href="http://www.avast.com/" target="_blank">
<img border="0">
</a>
</td>
<td>
<p style="color:#3d4d5a;font-family:"Calibri","Verdana","Arial","Helvetica";font-size:12pt">
This email is free from viruses and malware because <a href="http://www.avast.com/" target="_blank">avast! Antivirus</a> protection is active.
</p>
</td>
</tr>
</tbody></table>
<br>
</div>
<br>_______________________________________________<br>
Opensim-dev mailing list<br>
<a href="mailto:Opensim-dev@lists.berlios.de" target="_blank">Opensim-dev@lists.berlios.de</a><br>
<a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a><br></blockquote></div><br><br clear="all"><div><br></div></div></div><span><font color="#888888">-- <br>
<div dir="ltr">===================================<div>
<a href="http://osgrid.org/" target="_blank">http://osgrid.org/</a><br><a href="http://simhost.com" target="_blank">http://simhost.com</a><br><a href="http://twitter.com/jstallings2" target="_blank">http://twitter.com/jstallings2</a><br>
<br></div></div>
</font></span></div>
<br>_______________________________________________<br>
Opensim-dev mailing list<br>
<a href="mailto:Opensim-dev@lists.berlios.de" target="_blank">Opensim-dev@lists.berlios.de</a><br>
<a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a><br></blockquote></div><br></div>
</div></div><br>_______________________________________________<br>
Opensim-dev mailing list<br>
<a href="mailto:Opensim-dev@lists.berlios.de">Opensim-dev@lists.berlios.de</a><br>
<a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a><br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div dir="ltr"><br>
<div>Todd Adams</div><div><a href="mailto:ta2025@gmail.com" target="_blank">ta2025@gmail.com</a></div><div>937-304-4951</div></div>
</div>