<div dir="ltr">Thank you. This mailing list is in principle some kind of documentation. :-)<div><br><div>Btw, I have done some study of the LL protocol and wrote a small summary for a few messages (that were logged by the server while a client has performed a few simple actions such as walking and flying). I haven't found any documentation on the protocol other than the one in the code, which is where I have got the information from. Perhaps someone can use my research - where can I post my study? Would be also great if I could update it as I will continue to learn more about the protocol with time.</div>
</div><div class="gmail_extra"><br clear="all"><div><br>Sergiy</div>
<br><br><div class="gmail_quote">On Tue, Apr 16, 2013 at 11:06 PM, Justin Clark-Casey <span dir="ltr"><<a href="mailto:jjustincc@googlemail.com" target="_blank">jjustincc@googlemail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
This is very old code, some of which was originally present for load balancing experiments which have long been defunct and the original coders unavailable. Its purpose was also completely undocumented. Therefore, I have removed NetworkStop().<br>
<br>
As for AddScene, you can assume it will only be called once. There is a mechanism in OpenSimBase which looks like it was intended as a bypass (presumably so that AddScene() could be called multiple times on a single INetworkClientServer). But I believe this was again present for the above load balancing experiments and is effectively defunct.<br>
<br>
I'm afraid no general documentation really exists for the client stack interfaces and mechanisms. The best we can do is try and fill in the blanks on request.<div><br>
<br>
On 15/04/13 15:27, Sergiy Byelozyorov wrote:<br>
</div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div>
Also what's the difference between Stop and NetworkStop?<br>
<br>
<br>
Sergiy<br>
<br>
<br></div><div>
On Mon, Apr 15, 2013 at 4:21 PM, Sergiy Byelozyorov <<a href="mailto:rryk.ua@gmail.com" target="_blank">rryk.ua@gmail.com</a> <mailto:<a href="mailto:rryk.ua@gmail.com" target="_blank">rryk.ua@gmail.com</a>>> wrote:<br>
<br>
Hi,<br>
<br>
I am implementing a new client network server class. Is there any documentation on IClientNetworkServer? In<br>
particular I am interested whether AddScene may be called several times or not.<br>
<br>
Sergiy<br>
<br>
<br>
<br>
<br></div>
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Justin Clark-Casey (justincc)<br>
OSVW Consulting<br>
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