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<p class="MsoNormal">The last BulletSim Office Hour before the end-of-the-world[1] is coming up on Tuesday December 18<sup>th</sup> at 8am PST (1600 UTC).<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Bring your vehicles and physical devices to the “BulletSim” region in OSGrid for face-to-face debugging and perfecting.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Last week’s meeting was very successful with many problems identified. Several of these have been fixed in the intervening week:<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0 level1 lfo1"><![if !supportLists]><span style="font-family:Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt "Times New Roman"">
</span></span></span><![endif]>Vehicle turning is now closer to SLness.<o:p></o:p></p>
<p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0 level1 lfo1"><![if !supportLists]><span style="font-family:Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt "Times New Roman"">
</span></span></span><![endif]>Avatars don’t float off the ground after standing up from a vehicle;<o:p></o:p></p>
<p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0 level1 lfo1"><![if !supportLists]><span style="font-family:Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt "Times New Roman"">
</span></span></span><![endif]>Any lag caused by multiple, large linkset vehicles has been significantly reduced;<o:p></o:p></p>
<p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0 level1 lfo1"><![if !supportLists]><span style="font-family:Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt "Times New Roman"">
</span></span></span><![endif]>Unsitting from a vehicle does not leave the vehicle below ground;<o:p></o:p></p>
<p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0 level1 lfo1"><![if !supportLists]><span style="font-family:Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt "Times New Roman"">
</span></span></span><![endif]>Many of the crashes caused by editing physical linksets have been fixed.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">See you there.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">-- ra<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">[1] If the world and/or civilization should accidentally continue to exist after the 21<sup>st</sup>, there will not be a BulletSim Office Hour on December 25<sup>th</sup> or January 1<sup>st</sup> but I will be on IRC and this mailing
list and development will continue. Well, I guess the meetings wouldn’t happen if the world actually did end either.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
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