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<div class="moz-cite-prefix">Be careful what you wish for!<br>
<br>
I'd say that a viewer, like an operating system, should be
relatively sleek and clean, and work well with plug-ins and
add-ons. It's a terrible idea from a design and maintenance
point of view to put everything you like INSIDE the viewer or
Operating System. Then you end up with something like Microsoft
Windows, taking 8 Gig of memory just to load the OS and not do
anything else, full of functionality SOMEONE ELSE wanted, but you
didn't care about and that is actually in your way.<br>
<br>
Third-party add-ons and plug-ins seem like a better architecture,
like Firefox.<br>
<br>
Wade<br>
<br>
<br>
<br>
<br>
<br>
On 12/11/12 12:24 PM, R.Gunther wrote:<br>
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<div class="moz-cite-prefix">Firestorm bloated ? there some bugs
that make it not useable for me. As example i cannot use teapot
because there's no vector copy in edit.<br>
A viewer need to have at least the following extra things.<br>
<br>
-Radar<br>
-AO<br>
-Advanced edit tools, like vector copy and texture align, also
the wider setting with numbers, like hollow = 99<br>
-Mesh view and upload !<br>
<br>
Further is the V3 notification system much nicer to have, also
the way you can arrange buttons.<br>
Sofar i cannot think about more things then what we have inside
singularity V1<br>
<br>
<br>
On 2012-12-11 21:04, Mircea Kitsune wrote:<br>
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<div dir="ltr"> I noticed most users prefer Firestorm and it's
considered the best third-party viewer at this day. Although
it's a thing of personal preference, I am a bit worried that
Firestorm gets all the attention, since I'm not seeing any of
the other viewers getting mentioned much since Firestorm is
there. Like I said I don't like it because it's very bloated
and slow... the ideal viewer for me is one just like the
official SL client but with a grid manager, build / upload
limits removed, and new features added.<br>
<br>
As far as I know the Second Life viewer is GPL licensed, so
distributing it should be possible like any other GPL
software. Excluding the Havoc library which supposedly caused
OpenSim support to go away. Changes unrelated to the Havoc lib
should always be GPL too, so if LL adds something that OpenSim
viewer can integrate it should be ok. OpenSim is MIT licensed
if I remember right, but there's nothing wrong with
distributing a MIT code and a GPL one under the same name and
website.<br>
<br>
Building a viewer from scratch is something I don't believe
will happen or needs to happen. It would be an enormous amount
of work, only to achieve something very similar to what's
already there. The SL viewer just needs work in places where
Linden didn't give it much attention, but is well optimized in
many areas.<br>
<br>
<div>
<hr id="stopSpelling">Date: Tue, 11 Dec 2012 15:55:28 +0100<br>
From: <a moz-do-not-send="true"
class="moz-txt-link-abbreviated"
href="mailto:garmin.kawaguichi@magalaxie.com">garmin.kawaguichi@magalaxie.com</a><br>
To: <a moz-do-not-send="true"
class="moz-txt-link-abbreviated"
href="mailto:opensim-dev@lists.berlios.de">opensim-dev@lists.berlios.de</a><br>
Subject: Re: [Opensim-dev] OpenSim's direction after Linden
cutting support, and the possibility of an official OpenSim
viewer<br>
<br>
<div class="ecxmoz-cite-prefix"><span id="ecxresult_box"
class="ecx" lang="en"><span class="ecxhps"><span
id="ecxresult_box" class="ecx" lang="en"><span
class="ecxhps">I much prefer</span> <span
class="ecxhps">using</span> <span class="ecxhps">Firestorm</span>
<span class="ecxhps">for</span> <span
class="ecxhps">OpenSim</span> <span
class="ecxhps">since</span> <span class="ecxhps">developers
have</span> <span class="ecxhps">clearly
separated</span> <span class="ecxhps">Opensim</span>
<span class="ecxhps">version</span> <span
class="ecxhps ecxalt-edited">from</span> <span
class="ecxhps">the SL one.</span></span></span> <span
class="ecxhps">Firestorm</span> <span class="ecxhps">431
31155</span> <span class="ecxhps">version</span> <span
class="ecxhps">is very powerful</span> <span
class="ecxhps">and there are</span> <span
class="ecxhps">of course some</span> <span
class="ecxhps ecxalt-edited">lacks.</span><br
class="ecx">
<span class="ecxhps">But</span> <span class="ecxhps">Firestorm</span>
<span class="ecxhps">developers</span> <span
class="ecxhps">are very responsive</span> <span
class="ecxhps">and they opened</span> <span
class="ecxhps">a section</span> <span class="ecxhps">OpenSim</span>
<span class="ecxhps">in their</span> <span
class="ecxhps">Jira (</span></span><span
id="ecxresult_box" class="ecx" lang="en"><span
class="ecxhps"><span id="ecxresult_box"
class="ecxshort_text" lang="en"><span class="ecxhps">successfully
tested)</span></span>.</span></span><br>
<br>
<div id="ecxgt-res-content" class="ecxalmost_half_cell">
<div dir="ltr" style="zoom:1"><span id="ecxresult_box"
class="ecx" lang="en"><span class="ecxhps">On the
other hand</span><span>, we can always</span> <span
class="ecxhps">think that people</span> <span
class="ecxhps">who have made</span> <span
class="ecxhps">a server</span> <span
class="ecxhps">would be best placed</span> <span
class="ecxhps">to make a</span> <span
class="ecxhps">viewer.</span> <span
class="ecxhps">Except that</span> <span
class="ecxhps">this would lead to</span> <span
class="ecxhps">a paradoxical situation</span> <span
class="ecxhps">where </span></span><span
id="ecxresult_box" class="ecx" lang="en"><span
id="ecxresult_box" class="ecx" lang="en"><span
class="ecxhps">OpenSim</span> <span
class="ecxhps"></span></span> <span
class="ecxhps">developers</span> <span
class="ecxhps">ask</span> <span class="ecxhps">Linden
Lab</span> <span class="ecxhps">permission to use</span>
<span class="ecxhps">sources</span> <span
class="ecxhps">V2/3/4,</span> <span
class="ecxhps">keeping in</span> <span
class="ecxhps">mind that</span> <span
class="ecxhps">the issue of</span> <span
class="ecxhps">licenses</span> <span
class="ecxhps">would remain the same</span> <span
class="ecxhps">that with</span><span
class="ecxhps"></span> <span class="ecxhps">the</span>
<span class="ecxhps">SL</span> <span class="ecxhps">viewer</span>
<span class="ecxhps">and the viewer</span> <span
class="ecxhps">FireStorm</span><span>.<br>
<br>
As for building </span></span><span
id="ecxresult_box" class="ecx" lang="en"><span><span
id="ecxresult_box" class="ecx" lang="en"><span
class="ecxhps">a viewer</span> <span
class="ecxhps">from scratch</span><span
class="ecx">,</span> <span class="ecxhps">as
did</span> <span class="ecxhps">our</span> <span
class="ecxhps">realXtend</span> <span
class="ecxhps">friends .... it's </span></span></span></span><span
id="ecxresult_box" class="ecx" lang="en"><span
class="ecxhps">difficult</span> <span
class="ecxhps">to gather</span> <span
class="ecxhps">enough people</span> <span
class="ecxhps">and</span> <span class="ecxhps">get
results</span> <span class="ecxhps">in</span> <span
class="ecxhps">a significant delay.<br>
<br>
GCI<br>
</span></span></div>
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