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    <div class="moz-cite-prefix">Firestorm bloated ? there some bugs
      that make it not useable for me. As example i cannot use teapot
      because there's no vector copy in edit.<br>
      A viewer need to have at least the following extra things.<br>
      <br>
      -Radar<br>
      -AO<br>
      -Advanced edit tools, like vector copy and texture align, also the
      wider setting with numbers, like hollow = 99<br>
      -Mesh view and upload !<br>
      <br>
      Further is the V3 notification system much nicer to have, also the
      way you can arrange buttons.<br>
      Sofar i cannot think about more things then what we have inside
      singularity V1<br>
      <br>
      <br>
      On 2012-12-11 21:04, Mircea Kitsune wrote:<br>
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    <blockquote cite="mid:SNT139-W52855891B08B8802FE8D75DC480@phx.gbl"
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        I noticed most users prefer Firestorm and it's considered the
        best third-party viewer at this day. Although it's a thing of
        personal preference, I am a bit worried that Firestorm gets all
        the attention, since I'm not seeing any of the other viewers
        getting mentioned much since Firestorm is there. Like I said I
        don't like it because it's very bloated and slow... the ideal
        viewer for me is one just like the official SL client but with a
        grid manager, build / upload limits removed, and new features
        added.<br>
        <br>
        As far as I know the Second Life viewer is GPL licensed, so
        distributing it should be possible like any other GPL software.
        Excluding the Havoc library which supposedly caused OpenSim
        support to go away. Changes unrelated to the Havoc lib should
        always be GPL too, so if LL adds something that OpenSim viewer
        can integrate it should be ok. OpenSim is MIT licensed if I
        remember right, but there's nothing wrong with distributing a
        MIT code and a GPL one under the same name and website.<br>
        <br>
        Building a viewer from scratch is something I don't believe will
        happen or needs to happen. It would be an enormous amount of
        work, only to achieve something very similar to what's already
        there. The SL viewer just needs work in places where Linden
        didn't give it much attention, but is well optimized in many
        areas.<br>
        <br>
        <div>
          <hr id="stopSpelling">Date: Tue, 11 Dec 2012 15:55:28 +0100<br>
          From: <a class="moz-txt-link-abbreviated" href="mailto:garmin.kawaguichi@magalaxie.com">garmin.kawaguichi@magalaxie.com</a><br>
          To: <a class="moz-txt-link-abbreviated" href="mailto:opensim-dev@lists.berlios.de">opensim-dev@lists.berlios.de</a><br>
          Subject: Re: [Opensim-dev] OpenSim's direction after Linden
          cutting support, and the possibility of an official OpenSim
          viewer<br>
          <br>
          <div class="ecxmoz-cite-prefix"><span id="ecxresult_box"
              class="ecx" lang="en"><span class="ecxhps"><span
                  id="ecxresult_box" class="ecx" lang="en"><span
                    class="ecxhps">I much prefer</span> <span
                    class="ecxhps">using</span> <span class="ecxhps">Firestorm</span>
                  <span class="ecxhps">for</span> <span class="ecxhps">OpenSim</span>
                  <span class="ecxhps">since</span> <span
                    class="ecxhps">developers have</span> <span
                    class="ecxhps">clearly separated</span> <span
                    class="ecxhps">Opensim</span> <span class="ecxhps">version</span>
                  <span class="ecxhps ecxalt-edited">from</span> <span
                    class="ecxhps">the SL one.</span></span></span> <span
                class="ecxhps">Firestorm</span> <span class="ecxhps">431
                31155</span> <span class="ecxhps">version</span> <span
                class="ecxhps">is very powerful</span> <span
                class="ecxhps">and there are</span> <span
                class="ecxhps">of course some</span> <span
                class="ecxhps ecxalt-edited">lacks.</span><br
                class="ecx">
              <span class="ecxhps">But</span> <span class="ecxhps">Firestorm</span>
              <span class="ecxhps">developers</span> <span
                class="ecxhps">are very responsive</span> <span
                class="ecxhps">and they opened</span> <span
                class="ecxhps">a section</span> <span class="ecxhps">OpenSim</span>
              <span class="ecxhps">in their</span> <span class="ecxhps">Jira
                (</span></span><span id="ecxresult_box" class="ecx"
              lang="en"><span class="ecxhps"><span id="ecxresult_box"
                  class="ecxshort_text" lang="en"><span class="ecxhps">successfully
                    tested)</span></span>.</span></span><br>
            <br>
            <div id="ecxgt-res-content" class="ecxalmost_half_cell">
              <div dir="ltr" style="zoom:1"><span id="ecxresult_box"
                  class="ecx" lang="en"><span class="ecxhps">On the
                    other hand</span><span>, we can always</span> <span
                    class="ecxhps">think that people</span> <span
                    class="ecxhps">who have made</span> <span
                    class="ecxhps">a server</span> <span class="ecxhps">would
                    be best placed</span> <span class="ecxhps">to make
                    a</span> <span class="ecxhps">viewer.</span> <span
                    class="ecxhps">Except that</span> <span
                    class="ecxhps">this would lead to</span> <span
                    class="ecxhps">a paradoxical situation</span> <span
                    class="ecxhps">where </span></span><span
                  id="ecxresult_box" class="ecx" lang="en"><span
                    id="ecxresult_box" class="ecx" lang="en"><span
                      class="ecxhps">OpenSim</span> <span
                      class="ecxhps"></span></span> <span
                    class="ecxhps">developers</span> <span
                    class="ecxhps">ask</span> <span class="ecxhps">Linden
                    Lab</span> <span class="ecxhps">permission to use</span>
                  <span class="ecxhps">sources</span> <span
                    class="ecxhps">V2/3/4,</span> <span class="ecxhps">keeping
                    in</span> <span class="ecxhps">mind that</span> <span
                    class="ecxhps">the issue of</span> <span
                    class="ecxhps">licenses</span> <span class="ecxhps">would

                    remain the same</span> <span class="ecxhps">that
                    with</span><span class="ecxhps"></span> <span
                    class="ecxhps">the</span> <span class="ecxhps">SL</span>
                  <span class="ecxhps">viewer</span> <span
                    class="ecxhps">and the viewer</span> <span
                    class="ecxhps">FireStorm</span><span>.<br>
                    <br>
                    As for building </span></span><span
                  id="ecxresult_box" class="ecx" lang="en"><span><span
                      id="ecxresult_box" class="ecx" lang="en"><span
                        class="ecxhps">a viewer</span> <span
                        class="ecxhps">from scratch</span><span
                        class="ecx">,</span> <span class="ecxhps">as
                        did</span> <span class="ecxhps">our</span> <span
                        class="ecxhps">realXtend</span> <span
                        class="ecxhps">friends .... it's </span></span></span></span><span
                  id="ecxresult_box" class="ecx" lang="en"><span
                    class="ecxhps">difficult</span> <span
                    class="ecxhps">to gather</span> <span
                    class="ecxhps">enough people</span> <span
                    class="ecxhps">and</span> <span class="ecxhps">get
                    results</span> <span class="ecxhps">in</span> <span
                    class="ecxhps">a significant delay.<br>
                    <br>
                    GCI<br>
                  </span></span></div>
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