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<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>i had this issue a long time ago ; Here is a link to the
osgrid forum </FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial><A
href="http://forums.osgrid.org/viewtopic.php?f=5&t=2861&hilit=region+start">http://forums.osgrid.org/viewtopic.php?f=5&t=2861&hilit=region+start</A></FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>and the corresponding Opensim Mantis (closed) about this ..
</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial><A
href="http://opensimulator.org/mantis/view.php?id=5146">http://opensimulator.org/mantis/view.php?id=5146</A></FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>for e.g. Region started / Region Restarted / Canged Shape /
Changed Color and more events</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>but since 0-7.* up to 0.7.4 i can not confirm this behaviour
and have working TP Scripts and collistion start </FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>(volumedetect) etc scripts on my regions.</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>best regards</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=670154220-29032012><FONT color=#0000ff
size=2 face=Arial>Wordfromthe Wise</FONT></SPAN></DIV><BR>
<DIV dir=ltr lang=de class=OutlookMessageHeader align=left>
<HR tabIndex=-1>
<FONT size=2 face=Tahoma><B>Von:</B> opensim-dev-bounces@lists.berlios.de
[mailto:opensim-dev-bounces@lists.berlios.de] <B>Im Auftrag von </B>Gudule
Lapointe<BR><B>Gesendet:</B> Donnerstag, 29. März 2012 22:05<BR><B>An:</B>
opensim-dev@lists.berlios.de<BR><B>Betreff:</B> Re: [Opensim-dev] teleport
scripts with osteleportagent need to bemanually reset to work when region
restarts<BR></FONT><BR></DIV>
<DIV></DIV>
<DIV>I use plenty of teleports, and hopefully I never had to restart them
manually.</DIV>
<DIV><BR></DIV>
<DIV>The change number I check is 256 and not 255</DIV>
<DIV>But it's probably better to use the constant name instead, to avoid
confusion...</DIV>
<DIV><BR></DIV>
<DIV><A
href="http://wiki.secondlife.com/wiki/CHANGED_REGION_START">http://wiki.secondlife.com/wiki/CHANGED_REGION_START</A></DIV>
<DIV><BR></DIV>
<DIV><BR></DIV>
<DIV><BR></DIV>
<DIV><BR></DIV><BR>
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<DIV>--</DIV>
<DIV><A href="http://www.speculoos.net/">http://www.speculoos.net/</A></DIV>
<DIV><A
href="secondlife://speculoos.net:8002/">secondlife://speculoos.net:8002/</A></DIV>
<DIV>Speculoos, the belgian cookie-flavored
metaverse</DIV></DIV></SPAN></DIV></SPAN></DIV></SPAN></DIV></DIV></DIV><BR>
<DIV>
<DIV>Le 29 mars 2012 à 21:34, Salahzar Stenvaag a écrit :</DIV><BR
class=Apple-interchange-newline>
<BLOCKQUOTE type="cite">Hi, I programmed a teleport which uses osTeleportAgent
when touched or collistion start (volumedetect), and it works correctly, but
whenever region restarts it MUST be reset manually to work correctly.
<DIV>I also added change() event checking for 255 changed value to resetscript
when region restart is detected but it seems not working.</DIV>
<DIV>Version used is 0.7.3-post fixes.</DIV>
<DIV><BR></DIV>
<DIV>Do you observe in your sims the same behaviour? I noticed that many
scripts need to be reset after a while otherwise they are not working :(</DIV>
<DIV>Since I'm seeing that recently scripting had a real improvement in
OpenSim it is a pity that we don't have a way to be sure they are correctly
working . I keep telling people that they need to restart scripts in opensim
whenever they notice strange behaviours, and this appeared true for many
cases...</DIV>
<DIV><BR></DIV>
<DIV><BR></DIV>
<DIV>I'm now seeing that starting from 0.7.3 version is possible to stop /
show / start all scripts maybe it is possible to reset all scripts?</DIV>
<DIV><BR></DIV>
<DIV>Thanks for feedback,</DIV>
<DIV>salahzar</DIV>_______________________________________________<BR>Opensim-dev
mailing list<BR><A
href="mailto:Opensim-dev@lists.berlios.de">Opensim-dev@lists.berlios.de</A><BR>https://lists.berlios.de/mailman/listinfo/opensim-dev</BLOCKQUOTE></DIV><BR></BODY></HTML>