Abuse by who? The grid operator? If the grid operator has malicious intent, there are any number of tools at their disposal already baked into Opensim. I'd argue that there could be as many perfectly legitimate reasons for wanting to require a user to wear a particular attachment or HUD as there could be malicious ones. Ditto for requiring a user to wear a particular attachment in order to enter or use a particular region.<div>
<br></div><div>In the use case I had in mind, both of these functions (the ability to kick a user who declined, or the ability to deny a user the option to remove an attachment) would both serve very beneficial purposes. We're working on a cardiac arrest simulation with our Colleges of Engineering and Medicine, and it simply doesn't work unless the HUD is attached. I'd prefer to have users automatically wear the HUD upon entering the region, and be unable to remove it until they exit the region since everything breaks (including tracking how long students spend in the simulation, a component of our assessment criteria) if the HUD is taken off.</div>
<div><br></div><div>Such a module as Kevin described would be a terrific addition to our project and I can imagine other beneficial use-cases as well. </div><div><br></div><div>Sincerely,</div><div><br></div><div>- Chris/Fleep</div>
<div><br></div><div><br></div><div>Chris M. Collins (SL: Fleep Tuque)</div><div>Project Manager, UC Second Life </div><div>UCit Instructional & Research Computing</div><div>University of Cincinnati </div><div>406E Zimmer Hall</div>
<div>PO Box 210088</div><div>Cincinnati, OH 45221-0088</div><div>(513)556-3018</div><div><a href="mailto:chris.collins@uc.edu">chris.collins@uc.edu</a></div><div><br></div><div><a href="http://www.uc.edu/ucit/learningtools/secondlife.html">http://www.uc.edu/ucit/learningtools/secondlife.html</a></div>
<div><br></div><div><br></div><div><br></div><div><br><br><div class="gmail_quote">On Sat, Oct 8, 2011 at 10:38 AM, R. Gunther <span dir="ltr"><<a href="mailto:rigun@rigutech.com">rigun@rigutech.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div bgcolor="#FFFFFF" text="#000000">
The only good and safe optiuon from the module you have in mind.<div class="im"><br>
- kick the avatar if they deny that permission or don't respond
within a timeout.<br>
<br></div>
The things that sounds bad:<br>
<br>
The automatic attachments and not removeable attachments sound a bit
tricky and dangerous.<br>
Also change avatar attachment sound bad and dangerous.<br>
<br>
At least make it so, that the module always ask permission to attach
something, and what get attached.<br>
But still a option with lots of holes to abuse.<div><div></div><div class="h5"><br>
<br>
<br>
<br>
On 2011-10-08 14:39, Kevin Houlihan wrote:
</div></div><blockquote type="cite"><div><div></div><div class="h5">Hi all,
<div><br>
</div>
<div>I signed up a project for addition to the opensim forge a few
weeks ago, but I haven't received any feedback on it. BlueWall
and Nebadon suggested that I send a message about it to the
list...</div>
<div><br>
</div>
<div>The project is a region module which adds attachments based
on specified assets to avatars arriving in the region. It can
optionally also prevent the avatar from removing the attachment.
Other options include requesting permission to modify the
avatar's attachments, and to kick the avatar if they deny that
permission or don't respond within a timeout. The module can
also be extended to perform the attachment or not depending on
who the avatar is (attaching certain things to "guests" and
other things to "subscribers", say).</div>
<div><br>
</div>
<div>The idea was really to allow a grid owner to add grid-wide
branding or UI through HUD attachments, but I'm sure there are
probably other uses.</div>
<div><br>
</div>
<div>I'm not sure if there's a policy about what can be included
in the forge, but maybe I didn't get feedback because this
violates it? I can understand that people might be sensitive
about a region modifying their avatar if it were to be run on
one attached to OSG or another open grid...</div>
<div><br>
</div>
<div>--</div>
<div>randomhuman</div>
<br>
<fieldset></fieldset>
<br>
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