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<DIV>I prefer the MySQL ini approach and taking the informative aspect to a Wiki
page. </DIV>
<DIV>Helping nOObs improved dramatically after OSG started their download site
long ago.</DIV>
<DIV> </DIV>
<DIV>There are just too many scattered about these days to do any tuning without
residual typo or remove problems.</DIV>
<DIV>I will soon change my instances to only allow 1, without comments, ala D2.
</DIV>
<DIV> </DIV>
<DIV>Ciao</DIV>
<DIV>Bri</DIV>
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<DIV style="font-color: black"><B>From:</B> <A title=fleep513@gmail.com
href="mailto:fleep513@gmail.com">Fleep Tuque</A> </DIV>
<DIV><B>Sent:</B> Friday, December 10, 2010 5:41 AM</DIV>
<DIV><B>To:</B> <A title=opensim-dev@lists.berlios.de
href="mailto:opensim-dev@lists.berlios.de">opensim-dev@lists.berlios.de</A>
</DIV>
<DIV><B>Subject:</B> Re: [Opensim-dev] Refactoring of defaults between
OpenSimDefaults.ini and OpenSim.ini.example</DIV></DIV></DIV>
<DIV> </DIV></DIV>
<DIV
style="FONT-STYLE: normal; DISPLAY: inline; FONT-FAMILY: 'Calibri'; COLOR: #000000; FONT-SIZE: small; FONT-WEIGHT: normal; TEXT-DECORATION: none">I
don't know if it's helpful to have a very non-technical user perspective, but as
someone quite new to OpenSim, I actually found it reassuring that all the
settings I MIGHT want to change were all in one place. As I have learned
more and gotten more comfortable with how the system works, I've then gone back
and played with additional settings in the OpenSim.ini file.
<DIV> </DIV>
<DIV>If it improves something technically then by all means change it, but from
my perspective, it's actually a good thing to have a single place to look for
where I might have goofed up a setting, or where I might change the
functionality of my sims. Even the settings I have no intention of messing
with now, it's good to know they are there and that I COULD change them down the
road if I want to. It's pretty educational for us n00bs.
=)</DIV>
<DIV> </DIV>
<DIV>Sincerely,</DIV>
<DIV> </DIV>
<DIV>- Chris/Fleep</DIV>
<DIV> </DIV>
<DIV> </DIV>
<DIV>Chris M. Collins (SL: Fleep Tuque)</DIV>
<DIV>Project Manager, UC Second Life </DIV>
<DIV>Second Life Ambassador, Ohio Learning Network </DIV>
<DIV>UCit Instructional & Research Computing</DIV>
<DIV>University of Cincinnati </DIV>
<DIV>406E Zimmer Hall</DIV>
<DIV>PO Box 210088</DIV>
<DIV>Cincinnati, OH 45221-0088</DIV>
<DIV>(513)556-3018</DIV>
<DIV><A href="mailto:chris.collins@uc.edu">chris.collins@uc.edu</A></DIV>
<DIV> </DIV>
<DIV>UC Second Life: <A
href="http://homepages.uc.edu/secondlife">http://homepages.uc.edu/secondlife</A></DIV>
<DIV>OLN Second Life: <A
href="http://www.oln.org/emerging_technologies/emtech.php">http://www.oln.org/emerging_technologies/emtech.php</A></DIV>
<DIV> </DIV>
<DIV><BR><BR>
<DIV class=gmail_quote>On Fri, Dec 10, 2010 at 6:06 AM, Melanie <SPAN
dir=ltr><<A
href="mailto:melanie@t-data.com">melanie@t-data.com</A>></SPAN> wrote:<BR>
<BLOCKQUOTE
style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex"
class=gmail_quote>Hi,<BR><BR>the startup elements are frequently altered, as
many people running<BR>small grids want limits like SL to make the economic
model work.<BR><BR>Same for the script crossing/binaries ones, grids turn them
on, HG<BR>and standalones turn them off.<BR><BR>Wind adn Trees, i'm with you
there, they're not really used a lot,<BR>although supposedly sailors use the
wind module.<BR><BR>The LindenUDP settings, ODE settings and script engine
settings have<BR>already been stripped down, maybe they need another looking
at. I<BR>agree on LightShare.<BR><BR>Economy is important, as most people want
to be able to use the sell<BR>mechanism to transfer object and land owenrship,
but on legal advice<BR>it is off by default. Pretty much everyone needs
it.<BR><FONT color=#888888><BR>Melanie<BR></FONT>
<DIV>
<DIV></DIV>
<DIV class=h5><BR>Ai Austin wrote:<BR>> I wonder if some of the following
items which I assume would rarely<BR>> be changed by most users could be
shifted also form<BR>> OpenSim.ini.example to OpenSimDefaults.ini? Do
the core devs have a<BR>> view on this to get a good split ahead of a 0.7.1
release?<BR>><BR>> [Startup] some elements like meshing, physics,
NonPhysicalPrimMax,<BR>> PhysicalPrimMax, AllowScriptCrossing,
TrustBinaries, various<BR>> persistence related settings,
DefaultScriptEngine, etc. Probably<BR>> quite a few there, leaving
just the ones m,ost likely to be altered<BR>> by
non-experts.<BR>><BR>> [Wind]<BR>><BR>> [Trees]<BR>><BR>>
[ClientStack.LindenUDP]<BR>><BR>> [ODEPhysicsSettings]<BR>><BR>>
[Economy]<BR>><BR>> [XEngine] some options - leaving the
AllowOSFunctions,<BR>> AllowLightShareFunctions and OSFunctionThreatLevel
in<BR>> OpenSim.ini.example perhaps<BR>><BR>> Conversley, maybe
[LightShare]section should be moved from<BR>> OpenSimDefaults.ini to
OpenSim.example.ini (espec if<BR>> AllowLightShareFunctions remains in
OpenSim.ini.example as both will<BR>> be required to make that
functionality work I think.<BR>><BR>><BR>><BR>>
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