With megarions there are a few issues.<br><br>With the map tile generation the map images are generated withouth the prims on it. (the only region on wich prims are rendered on the map image is the root region)<br>Aparently all the prims in a megaregion are in the root region, and prims gte x and y coordinates higher thatn 256x256 to rez them on the correct region. The module wich creates the maptiles looks at the prims in the regions, instead of looking at the prims in the root region.<br>
<br>The prim count in the about land shows 0 (for all parcels, except those in the root region), probably cause it looks up the prims in the region where the parcel is instead of the root region.<br><br>The parcel name shown below the menu balk also shows the wrong name. It shows the name of the root region, instead of the parcel/region name of where the avatar is.<br>
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