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<DIV><FONT face=Calibri>Assume as a choice as the others are now. If
Win only .. so what</FONT></DIV>
<DIV><FONT face=Calibri></FONT> </DIV>
<DIV> </DIV>
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<DIV><BR></DIV>
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<DIV style="font-color: black"><B>From:</B> <A
title="mailto:nebadon2025@gmail.com
CTRL + Click to follow link"
href="mailto:nebadon2025@gmail.com">Michael Cerquoni</A> </DIV>
<DIV><B>Sent:</B> Tuesday, August 17, 2010 7:20 PM</DIV>
<DIV><B>To:</B> <A
title="mailto:opensim-dev@lists.berlios.de
CTRL + Click to follow link"
href="mailto:opensim-dev@lists.berlios.de">opensim-dev@lists.berlios.de</A>
</DIV>
<DIV><B>Subject:</B> Re: [Opensim-dev] Hi OpenSim developers</DIV></DIV></DIV>
<DIV><BR></DIV>The problem with havok is the Free version is binary only, no
source code and also windows 32 bit only. Its highly unlikely we could
make the free binary do exactly what we need, also we can not distribute it
because opensim is used for commercial purposes, and this could cause problems
for organizations using it.<BR><BR>
<DIV class=gmail_quote>On Tue, Aug 17, 2010 at 7:18 PM, Brianna <SPAN
dir=ltr><<A href="mailto:wwwench@gmail.com">wwwench@gmail.com</A>></SPAN>
wrote:<BR>
<BLOCKQUOTE
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name="Compose message area">
<DIV><FONT face=Calibri>I never could understand why opensim avoids Havok,
clearly superior to ODE for vehicles.<BR></FONT></DIV>
<DIV><FONT face=Calibri>"<I>Non-Commercial Games & Applications Free to
experiment With the free download of Havok Physics™, Havok Animation™, and
Havok Behavior™ for the PC, you can develop and distribute your free PC Game
or free PC application for no direct or indirect commercial value provided the
Havok libraries are compiled and distributed with your application or game in
an integral, non-separable way. Post your game on the web, share it with
friends, link it to your on-line resume. There’s no charge because the license
fee has been covered by Intel under a commercial agreement with
Havok.</I>"</FONT></DIV>
<DIV><FONT face=Calibri></FONT> </DIV>
<DIV><FONT face=Calibri>Bri</FONT></DIV>
<DIV style="FONT: 10pt Tahoma">
<DIV><BR></DIV>
<DIV style="BACKGROUND: rgb(245,245,245)">
<DIV><B>From:</B> <A
title="mailto:nebadon2025@gmail.com
CTRL + Click to follow link"
href="mailto:nebadon2025@gmail.com" target=_blank>Michael Cerquoni</A> </DIV>
<DIV><B>Sent:</B> Tuesday, August 17, 2010 5:57 PM</DIV>
<DIV><B>To:</B> <A
title="mailto:opensim-dev@lists.berlios.de
CTRL + Click to follow link"
href="mailto:opensim-dev@lists.berlios.de"
target=_blank>opensim-dev@lists.berlios.de</A> </DIV>
<DIV><B>Subject:</B> Re: [Opensim-dev] Hi OpenSim developers</DIV></DIV></DIV>
<DIV>
<DIV></DIV>
<DIV class=h5>
<DIV><BR></DIV>its LSL, the scripts are inside the vehicle in various prims,
you are going to have to disect it to inspect all the scripts, and no this
vehicle will not work in Realxtend, to be honest i do not know the status of
physics in Realxtend at this point, and its unlikely python script has the
ability to interact with the physics engine if they are using the stock
opensim physics (ODE), you would have to ask that group directly.<BR><BR>
<DIV class=gmail_quote>On Tue, Aug 17, 2010 at 4:57 PM, Rustam Rakhimov <SPAN
dir=ltr><<A href="mailto:rusyasoft@gmail.com"
target=_blank>rusyasoft@gmail.com</A>></SPAN> wrote:<BR>
<BLOCKQUOTE
style="BORDER-LEFT: rgb(204,204,204) 1px solid; MARGIN: 0pt 0pt 0pt 0.8ex; PADDING-LEFT: 1ex"
class=gmail_quote>thank's
<DIV><BR></DIV>
<DIV>I appreciate your answers, and I guess I cannot find source code here
yet :)</DIV>
<DIV><BR></DIV>
<DIV>but can I ask one more last question related with car development. How
the developer mad it, I mean did he use LSL scripting for this or he use
some other stuffs. So I'm wondering because in case of RealXtend python also
can be used.</DIV>
<DIV><BR></DIV>
<DIV>If there is other way how to develop that kind of stuffs (such a car,
ship and plane), can anybody tell me please how it's impossible and is there
any reference for that ?</DIV>
<DIV><BR></DIV>
<DIV>for example how do you think how that racer was made ?</DIV>
<DIV><BR></DIV>
<DIV>thank you in advance (Sorry may be my questions too basic for you guys
because i'm just beginner in this
area)</DIV><BR>_______________________________________________<BR>Opensim-dev
mailing list<BR><A href="mailto:Opensim-dev@lists.berlios.de"
target=_blank>Opensim-dev@lists.berlios.de</A><BR><A
href="https://lists.berlios.de/mailman/listinfo/opensim-dev"
target=_blank>https://lists.berlios.de/mailman/listinfo/opensim-dev</A><BR><BR></BLOCKQUOTE></DIV><BR><BR
clear=all><BR>-- <BR>Michael Emory Cerquoni - Nebadon Izumi @ <A
href="http://osgrid.org" target=_blank>http://osgrid.org</A><BR></DIV></DIV>
<P></P>
<HR>
<DIV class=im>
<P></P>_______________________________________________<BR>Opensim-dev mailing
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clear=all><BR>-- <BR>Michael Emory Cerquoni - Nebadon Izumi @ <A
href="http://osgrid.org">http://osgrid.org</A><BR>
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