I'd like to find out what it takes to become one of the "core documenters" that Diva describes on January 9:<br><br>"I have pointed to the code, because that's all there is at the moment,<br>
and it's not even finished. That is not to say that that's all there<br>
ever will be. Documentation is in the near future, at least for me, as<br>
something that will be increasingly important for the project, critical<br>
even. I'm not sure core devs can do it alone, though -- in fact, I'm<br>
pretty sure we can't. I think we need to organize this community of<br>
users-developers much better than we have been doing before to produce<br>
"The OpenSim Guide." It can't be a free-for-all, anarchic, design-free<br>
wiki like we have been having so far (this is my opinion only, and<br>
doesn't represent any official position of the core devs, but I'm<br>
sticking to it). We need leaders (i.e. "Wikipedia admins"). Personally I<br>
would love to see the emergence of a group of people here who would<br>
become the "core documenters". Those people would work very closely with<br>
core devs in order to "extract" the knowledge out of our heads and into<br>
documentation."<br><br><br>I am an experienced programmer, and I would like to help out with the development project. Taking on a documentation task seems like a reasonable way to become more familiar with the whole environment and find the role (possibly as a continuing documenter) that most benefits the project. I suspect that my impulse is not unique. What concrete steps can I take to help get the ball rolling?<br>
<br clear="all"><br>-- <br>Tinker : <a href="http://lovejoysim.com">lovejoysim.com</a> : We ran away from the circus to be accountants<br>