here are some large examples you guys can experiment with:<br><br><a href="http://nebadon2025.com/oars">http://nebadon2025.com/oars</a><br><br>Enjoy.<br><br><div class="gmail_quote">On Sat, Nov 28, 2009 at 6:04 AM, Jeroen van Veen <span dir="ltr"><<a href="mailto:j.veenvan@gmail.com">j.veenvan@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">awesome! is there a maximum filesize for this? I can imagine that 20mb+ oar<br>
files may cause problems? I would like to implement an oar template<br>
loader/saver into a webinterface. This would really make things easier. Any<br>
suggestions how to make save-oar work in a centralized infrastructure?<br>
<br>
Jeroen<br>
<br>
Op vrijdag 27 november 2009 22:54:48 schreef Chris Hart:<br>
<div><div></div><div class="h5">> Partially in response to this thread, and in response to Justin's latest<br>
> commit to implement web loading of OAR files (which he also kindly added<br>
> to 0.6.8-post-fixes) - Justin enabled the following as valid syntax:<br>
><br>
> Load oar <a href="http://path.to/oarfile.oar" target="_blank">http://path.to/oarfile.oar</a><br>
><br>
> So you can host OAR files on a web server and now load them without<br>
> having them locally.<br>
><br>
> That said, from looking at the code changes, this has actually been<br>
> possible for a long time if you have registered the mime type for .oar<br>
> on your web server.<br>
><br>
> On a website hosted on a Windows server with IIS7 I just added the file<br>
> extension .oar and set it to serve up "application/x-oar" and<br>
> successfully loaded an OAR file from the web onto an OpenSim 0.6.6<br>
> system. Those of you out there familiar with registering mime types on<br>
> other web application platforms such as Apache can likely do the same.<br>
><br>
> Just thought I'd drop this in here in case it helps anyone :)<br>
><br>
> Chris<br>
><br>
> -----Original Message-----<br>
> From: <a href="mailto:opensim-dev-bounces@lists.berlios.de">opensim-dev-bounces@lists.berlios.de</a><br>
> [mailto:<a href="mailto:opensim-dev-bounces@lists.berlios.de">opensim-dev-bounces@lists.berlios.de</a>] On Behalf Of Justin<br>
> Clark-Casey<br>
> Sent: 25 November 2009 8:21 PM<br>
> To: <a href="mailto:opensim-dev@lists.berlios.de">opensim-dev@lists.berlios.de</a><br>
> Subject: [Opensim-dev] Implemented oar merge facility<br>
><br>
> Today I implemented an oar merge facility on OpenSim trunk. A merge can<br>
> be<br>
> specified using a --merge switch like so<br>
><br>
> load oar --merge my.oar<br>
><br>
> more details at<br>
><br>
> <a href="http://opensimulator.org/wiki/OpenSim_Archives#Usage" target="_blank">http://opensimulator.org/wiki/OpenSim_Archives#Usage</a><br>
><br>
> The merge will leave the existing objects, terrain, region settings and<br>
> land<br>
> parcels in place.<br>
><br>
> I'm not sure how useful merging is without a way to save parts of a<br>
> region<br>
> (either via parcel or possibly owner id). Feedback appreciated as<br>
> always.<br>
><br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Michael Emory Cerquoni - Nebadon Izumi @ <a href="http://osgrid.org">http://osgrid.org</a><br>