<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 TRANSITIONAL//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; CHARSET=UTF-8">
<META NAME="GENERATOR" CONTENT="GtkHTML/3.26.0">
</HEAD>
<BODY>
If we ran a profiling with this cache maybe we could see where the bottle neck is, couldn't we?<BR>
<BR>
Mono has simple statistical profiler that shouldn't be too intruding:<BR>
<BR>
$ mono --profile=default:stat program.exe<BR>
<BR>
If anyone who saw this performance loss could test this, would be interesting to see where it's spending all this extra time.<BR>
<BR>
On Tue, 2009-05-26 at 10:57 -0700, diva@metaverseink.com wrote:
<BLOCKQUOTE TYPE=CITE>
<PRE>
Just a quick note to inform everyone that word from osgrid folks
indicates that the asset cache is still borked and still a mystery. When
it is on, CPU usage spikes to unsustainable values (150% with 4 avies in
WP).
If anyone cares to take a look at it / replace it with something else,
please do.
OpenSim/Framework/Cache.cs
_______________________________________________
Opensim-dev mailing list
<A HREF="mailto:Opensim-dev@lists.berlios.de">Opensim-dev@lists.berlios.de</A>
<A HREF="https://lists.berlios.de/mailman/listinfo/opensim-dev">https://lists.berlios.de/mailman/listinfo/opensim-dev</A>
</PRE>
</BLOCKQUOTE>
</BODY>
</HTML>