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<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>I believe the reasoning is that DNE has the ability to
modularise and replace components in it – Tedd is still actively working on
some of those, including trying to get microthreading running.<o:p></o:p></span></p>
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<p class=MsoNormal><b><span lang=EN-US style='font-size:10.0pt;font-family:
"Tahoma","sans-serif"'>From:</span></b><span lang=EN-US style='font-size:10.0pt;
font-family:"Tahoma","sans-serif"'> opensim-dev-bounces@lists.berlios.de
[mailto:opensim-dev-bounces@lists.berlios.de] <b>On Behalf Of </b>Nebadon Izumi<br>
<b>Sent:</b> Thursday, 11 December 2008 9:03 AM<br>
<b>To:</b> opensim-dev@lists.berlios.de<br>
<b>Subject:</b> Re: [Opensim-dev] Stable Branch pt III Was: RFC: Changing
default script engine to xengine<o:p></o:p></span></p>
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<p class=MsoNormal><o:p> </o:p></p>
<p class=MsoNormal style='margin-bottom:12.0pt'>I run primarily windows and
find Dozens more issues with Dotnetengine on Windows, to myself Dotnetengine is
100% unuseable in 100% of my sims, why we keep babying this virtually
non-supported module is beyond me, Xengine needs to be made the primary only if
because virtually no one supports Dotnetengine, other than to try their best to
bring its functionality to that which Xengine has reached, but i cant remember
the last time Dotnetengine did something more and better than Xengine does, i
dont think theres ever been a case where dotnetengine outpeformed or was more
stable than Xengine. And back to the reason why i responded, Windows runs
monumentally better on Xengine than Dotnetengine, and thats my two cents.<br>
<br>
<br>
Neb<o:p></o:p></p>
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<p class=MsoNormal>On Thu, Dec 11, 2008 at 7:57 AM, Justin Clark-Casey <<a
href="mailto:jjustincc@googlemail.com">jjustincc@googlemail.com</a>> wrote:<o:p></o:p></p>
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<p class=MsoNormal style='margin-bottom:12.0pt'>Stefan Andersson wrote:<br>
><br>
> So, should we take this up to the vote then? I'd say that we want a<br>
> period of stbailizing before switching to XEngine.<o:p></o:p></p>
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<p class=MsoNormal>To be honest, I think a fair few of us have been using
XEngine for a good few months now, so the chances of instability<br>
are fairly minimal. Though perhaps most of us doing this have been on the
Linux side with not so much testing on<br>
Windows (judging from one of Teravus' earlier posts about read conflicts of
compiled script assemblies).<o:p></o:p></p>
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<p class=MsoNormal><br>
--<br>
justincc<br>
Justin Clark-Casey<br>
<a href="http://justincc.wordpress.com" target="_blank">http://justincc.wordpress.com</a><br>
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<a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a><o:p></o:p></p>
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