I was going to comment about this... that its not enough to just add a new "load-sl-terrain" console command, as that wouldn't solve uploading from the client.<br><br>One possible solution is to have a ini file setting to set how loaded terrains are treated. Either as SL type or the old flipped ones. <br><br><b><i>Melanie <melanie@t-data.com></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> In that case, the default load should be SL map, because they can <br>now be loaded from the client and when doing that, people receive a <br>flip image of what they wanted, with no way to change it.<br><br>Melanie<br><br>Justin Clark-Casey wrote:<br>> Stefan Andersson wrote:<br>>> I was thinking about supplying a 'terrain flip y' command.<br>> <br>> :) +1, sounds like a good solution - I imagine that shouldn't be too hard to do either (though I haven't personally <br>> dipped that far
into the terrain code).<br>> <br>>> <br>>> Best regards,<br>>> Stefan Andersson<br>>> Tribal Media AB<br>>> <br>>> Join the 3d web revolution : http://tribalnet.se/<br>>> <br>>> <br>>> <br>>> <br>>> <br>>> > Date: Thu, 4 Dec 2008 11:52:29 +0000<br>>> > From: jjustincc@googlemail.com<br>>> > To: opensim-dev@lists.berlios.de<br>>> > Subject: Re: [Opensim-dev] SL RAW imported flipped<br>>> ><br>>> > Stefan Andersson wrote:<br>>> > > Yes, I would imagine we would have a problem if we have saved<br>>> > > opensim-raws differently from sl-raws.<br>>> > ><br>>> > > If that is a problem I think we should introduce a 'sl' terrain type,<br>>> > > that is a 'raw' but that imports and exports 'correctly'.<br>>> ><br>>> > Perhaps we could apply the patch and instead provide
a script to <br>>> convert the old 'flipped' terrain maps to the<br>>> > 'unflipped' SL compatible format?<br>>> ><br>>> > ><br>>> > > Best regards,<br>>> > > Stefan Andersson<br>>> > > Tribal Media AB<br>>> > ><br>>> > > Join the 3d web revolution : http://tribalnet.se/<br>>> > ><br>>> > ><br>>> > ><br>>> > ><br>>> > ><br>>> > ><br>>> > > <br>>> ------------------------------------------------------------------------<br>>> > ><br>>> > > Date: Wed, 3 Dec 2008 13:17:54 +0100<br>>> > > From: lcc1967@gmail.com<br>>> > > To: opensim-dev@lists.berlios.de<br>>> > > Subject: Re: [Opensim-dev] SL RAW imported flipped<br>>> > ><br>>> > > if my memory served me well, we got a discution about
correcting or <br>>> not<br>>> > > the issue.<br>>> > > I tought it was something related to the already downloaded map.<br>>> > ><br>>> > > SM<br>>> > ><br>>> > ><br>>> > > On Wed, Dec 3, 2008 at 1:15 PM, Stefan Andersson <br>>> <stefan@tribalmedia.se><br>>> > > <mailto:stefan@tribalmedia.se>> wrote:<br>>> > ><br>>> > > I can confirm that<br>>> > ><br>>> > > http://opensimulator.org/mantis/view.php?id=2315<br>>> > ><br>>> > > is still very much in effect - an exported SL terrain imports<br>>> > > flipped on the Y axis.<br>>> > ><br>>> > > There's a patch on this issue, and the issue is assigned to Adam,<br>>> > > but last note is from 10/10 so I'd imagine this has rotted.<br>>> > ><br>>> > > Best
regards,<br>>> > > Stefan Andersson<br>>> > > Tribal Media AB<br>>> > ><br>>> > ><br>>> > > _______________________________________________<br>>> > > Opensim-dev mailing list<br>>> > > Opensim-dev@lists.berlios.de <mailto:Opensim-dev@lists.berlios.de><br>>> > > https://lists.berlios.de/mailman/listinfo/opensim-dev<br>>> > ><br>>> > ><br>>> > ><br>>> > > <br>>> ------------------------------------------------------------------------<br>>> > ><br>>> > > _______________________________________________<br>>> > > Opensim-dev mailing list<br>>> > > Opensim-dev@lists.berlios.de<br>>> > > https://lists.berlios.de/mailman/listinfo/opensim-dev<br>>> ><br>>> ><br>>> > --<br>>> > justincc<br>>> > Justin
Clark-Casey<br>>> > http://justincc.wordpress.com<br>>> > _______________________________________________<br>>> > Opensim-dev mailing list<br>>> > Opensim-dev@lists.berlios.de<br>>> > https://lists.berlios.de/mailman/listinfo/opensim-dev<br>>> <br>>> <br>>> ------------------------------------------------------------------------<br>>> <br>>> _______________________________________________<br>>> Opensim-dev mailing list<br>>> Opensim-dev@lists.berlios.de<br>>> https://lists.berlios.de/mailman/listinfo/opensim-dev<br>> <br>> <br>_______________________________________________<br>Opensim-dev mailing list<br>Opensim-dev@lists.berlios.de<br>https://lists.berlios.de/mailman/listinfo/opensim-dev<br></mailto:Opensim-dev@lists.berlios.de></mailto:stefan@tribalmedia.se></stefan@tribalmedia.se></blockquote><br><p>