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<body class='hmmessage'>Codifying a UUID is considered a "bad thing"(tm). The right way to go is to never trust (rely on) a given guid, only to trust (rely on) internally assigned guids.<BR>
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So, if grid A tells grid B that it has guid X, B could store this data, but will store the data with the internally generated guid Y as key. And whenever it refers to it internally it will refer to Y, not X.<BR><BR>
If B needs tell third-party grid C about X, you've probably done something wrong, and that will be a trust issue right there.<BR>
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The same goes for regions in a grid as well, as well as for clients to a region. All trust boundaries, and all potential exploits.<BR>
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This said, I know that we just want things working fast, so if you all sexy people think codification is the way to go, codify away!<BR>
<BR>Best regards,<BR>Stefan Andersson<BR>Tribal Media AB<BR> <BR>Join the 3d web revolution : <A href="http://tribalnet.se/" target=_blank>http://tribalnet.se/</A><BR> <BR><BR><BR><BR>
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Date: Fri, 31 Oct 2008 10:51:37 +0100<BR>From: lcc1967@gmail.com<BR>To: opensim-users@lists.berlios.de; opensim-dev@lists.berlios.de<BR>Subject: [Opensim-users] Grid Numberging<BR><BR>Hello<BR><BR>As it seems Hypergrid TP is a must have, I suggest we start to codify our Grid UUID to avoid any duplicate ID.<BR>We could mention the Grid UUID root on the wiki where our grids are listed. <BR>Each region for a given grid should start with the same root.<BR><BR>It will help to solve any duplicate issue.<BR><BR>Feedback ?<BR><BR><BR>Laurent AKA Sacha Magne<BR><BR></body>
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