<html>
<head>
<style>
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
FONT-SIZE: 10pt;
FONT-FAMILY:Tahoma
}
</style>
</head>
<body class='hmmessage'><BR>+1 to that<BR> <BR>Best regards,<BR>Stefan Andersson<BR>Tribal Media AB<BR> <BR>Join the 3d web revolution : <A href="http://tribalnet.se/" target=_blank>http://tribalnet.se/</A><BR> <BR><BR><BR>
<BLOCKQUOTE>
<HR id=EC_stopSpelling>
Date: Fri, 27 Jun 2008 09:42:14 +0100<BR>From: michaelwri22@yahoo.co.uk<BR>To: opensim-dev@lists.berlios.de<BR>Subject: Re: [Opensim-dev] Module/Plugin Loading<BR><BR>Just to confirm what I mean, if we could move the PluginLoader to its own project, then it could be referenced by the application layer (the opensim.exe project) and not be a requirement of the actual core.<BR><BR><B><I>Michael Wright <michaelwri22@yahoo.co.uk></I></B> wrote:
<BLOCKQUOTE class=EC_replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px">Could we move pluginLoader out of the OpenSim.Framework project. As with it in that project, we have made Mono.addins a core requirement. <BR><BR>And all the talk of allowing other methods of "loading" addins is pointless, if Mono.addins is required by the core anyway. <BR><BR><B><I>Ryan McDougall <sempuki1@gmail.com></I></B> wrote:
<BLOCKQUOTE class=EC_replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px"><BR>On Thu, 2008-06-26 at 18:33 +0900, Ryan McDougall wrote:<BR>> On Wed, 2008-06-25 at 18:25 +0900, Ryan McDougall wrote:<BR>> > On Tue, 2008-06-24 at 09:09 -0400, Sean Dague wrote:<BR>> > > On Tue, Jun 24, 2008 at 05:53:41PM +0900, Ryan McDougall wrote:<BR>> > <BR>> > > > What do you think?<BR>> > > <BR>> > > The loader approach looks very good. +1 in moving forward on that.<BR>> > > <BR>> > > Something to think about down the road is that Addins have online<BR>> > > repository support built in. It would be great to have that reasonably<BR>> > > integrated with OpenSim so that we could move some modules out of the<BR>> > > core and into online repositories.<BR>> > > <BR>> > > -Sean<BR>> > > <BR>> > <BR>> > I've opened a bug for my work, and attached a preliminary patch for<BR>> > discussion: http://opensimulator.org/mantis/view.php?id=1591<BR>> > <BR>> > It can be committed because it compiles and doesn't appear to break<BR>> > anything. However its far from done. Next step is to have it actually<BR>> > replace existing ad-hoc calls.<BR>> > <BR>> > Cheers,<BR>> <BR>> I have updated the bug with a new patch. <BR>> <BR>> This one replaces grid and region Mono.Addins loading with my own. None<BR>> of the other loaders are touched.<BR>> <BR>> It compiles and runs in my limited testing in grid mode.<BR>> <BR>> Cheers,<BR><BR>If this patch causes no regressions over some amount of time, should we<BR>consider using it to replace all the ad-hoc loading?<BR><BR>Cheers,<BR><BR>_______________________________________________<BR>Opensim-dev mailing list<BR>Opensim-dev@lists.berlios.de<BR>https://lists.berlios.de/mailman/listinfo/opensim-dev<BR></BLOCKQUOTE><BR>
<DIV></DIV>
<HR SIZE=1>
Not happy with your email address? <BR><A href="http://uk.docs.yahoo.com/ymail/new.html" target=_blank>Get the one you really want</A> - millions of new email addresses available now at <A href="http://uk.docs.yahoo.com/ymail/new.html" target=_blank>Yahoo!</A>_______________________________________________<BR>Opensim-dev mailing list<BR>Opensim-dev@lists.berlios.de<BR>https://lists.berlios.de/mailman/listinfo/opensim-dev<BR></BLOCKQUOTE><BR>
<HR SIZE=1>
Not happy with your email address? <BR><A href="http://uk.docs.yahoo.com/ymail/new.html" target=_blank>Get the one you really want</A> - millions of new email addresses available now at <A href="http://uk.docs.yahoo.com/ymail/new.html" target=_blank>Yahoo!</A></BLOCKQUOTE></body>
</html>