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<body class='hmmessage'>Of course, this should mark a big step forward on being able to do experimental alternate stacks in terms of packet handling and suchlike. Awesome!<BR><BR>Best regards,<BR>Stefan Andersson<BR>Tribal Media AB<BR> <BR>Join the 3d web revolution : <A href="http://tribalnet.se/" target=_blank>http://tribalnet.se/</A><BR> <BR><BR><BR>
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> Date: Fri, 20 Jun 2008 09:34:10 -0400<BR>> From: sean@dague.net<BR>> To: opensim-dev@lists.berlios.de<BR>> Subject: Re: [Opensim-dev] plugin support for ClientStack<BR>> <BR>> On Fri, Jun 20, 2008 at 10:46:33AM +0900, Johan Berntsson wrote:<BR>> > Hi,<BR>> > <BR>> > Just committed plugin support for ClientStack, with LindenUDP as the <BR>> > default plugin (r5161). This makes it easy for developers to experiment <BR>> > with alternative communication protocols. I'm doing some experiments <BR>> > with a new libSL implementation internally at the moment.<BR>> <BR>> Nifty. This may provide a much better way to do client stack upgrades<BR>> in the future as well.<BR>> <BR>> > I added a ClientStackManager that loads the plugin, and changed <BR>> > LindenUDP to be compiled as a DLL. Since the LindenUDP API is unchanged, <BR>> > I don't think it will cause any problems.<BR>> <BR>> Will let you know if anything seems odd.<BR>> <BR>> -Sean<BR>> <BR>> -- <BR>> __________________________________________________________________<BR>> <BR>> Sean Dague Mid-Hudson Valley<BR>> sean at dague dot net Linux Users Group<BR>> http://dague.net http://mhvlug.org<BR>> <BR>> There is no silver bullet. Plus, werewolves make better neighbors<BR>> than zombies, and they tend to keep the vampire population down.<BR>> __________________________________________________________________<BR></body>
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