Thanks for the assignment, but this is too old.<br>and it seems that visualparams has been already stored in<br>"avatarappearance" table. ...<br><br>But there are questions:<br>* Since "visualparams" and "textureentry uuids" are extracted<br>
from "wearables uuids" identified assets, is it neccessary (or efficient)<br>to store both of "textture uuids" and "wearables uuids" in the same table ?<br>* Why we do not apply the mechanism of assets-fetching(1st get uuids<br>
from inventoryserver, then get the actual asset data from assetserver)<br>to appearance-fetching ?<br clear="all"><br>Still, I think to only store "wearable uuids" in table "avatarappearance"<br>is more reasonble.<br>
(at least it is good to:<br>* the separation of asset/inventory servers.<br>
* reduce data duplication<br> - visualparam & texture are twice stored in table "assets" and table "avatarappearance",<br> and when appearance asset data is changed only in table "assets", ... ).<br>
)<br><br>regards,<br>lulurun<br><br>-- <br>Liu Xiaolu