<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:arial,helvetica,sans-serif;font-size:12pt"><div style="font-family: arial,helvetica,sans-serif; font-size: 12pt;">My suggestion on patches is that we make that part of the release process and assign any to me that should be applied. I will bird dog the Mantisi and communicate with the submitters. <br><br>I have been trying to do this for some time. The only time I have not has been patches that outside of the code that I have studied. Ahzz patches to scene come to mind. Those, I needed to back off from so as to not have the magic falling out through all the little holes in the bottom of the computer.<br><br>Charles<br><br><div style="font-family: times new roman,new york,times,serif; font-size: 12pt;">----- Original Message ----<br>From: Sean Dague <sean@dague.net><br>To: opensim-dev@lists.berlios.de<br>Sent: Friday, March 7, 2008 6:59:02
AM<br>Subject: Re: [Opensim-dev] On Patches and Mantis<br><br>
On
Fri,
Mar
07,
2008
at
03:36:10PM
+0100,
Stefan
Andersson
wrote:<br>>
Yeah,
we
can't
ONLY
have
the
mailing
list.
I'd
actually
prefer
mantis<br>>
over
only
mail.
But
there
must
e
some
way
of
having
a
prioritized<br>>
queue
for
them;
since
they
grow
stale,
they
should
be
our
top<br>>
priority.<br><br>Well,
the
reason
I
suggest
the
mailing
list,
is
Mantis
isn't
working<br>right
now.
Lots
of
stale
patches
in
there
not
getting
dealt
with.<br>Trying
the
mailing
list
approach
for
a
while
seems
to
be
at
least<br>something
different.
:)<br><br>There
are
currently
379
unassigned
&
open
mantis
issues.
Last
time
I<br>did
a
purge
(a
couple
of
weeks
ago)
there
were
250.
It
would
be
nice
to<br>get
that
number
going
in
the
other
direction.
:)<br><br>
-Sean<br><br>-- <br>__________________________________________________________________<br><br>Sean
Dague
Mid-Hudson
Valley<br>sean
at
dague
dot
net
Linux
Users
Group<br><a href="http://dague.net" target="_blank">http://dague.net</a>
<a href="http://mhvlug.org" target="_blank">http://mhvlug.org</a><br><br>There
is
no
silver
bullet.
Plus,
werewolves
make
better
neighbors<br>than
zombies,
and
they
tend
to
keep
the
vampire
population
down.<br>__________________________________________________________________<br><!-- kill --><div><br><br>-----Inline Attachment Follows-----<br><br>_______________________________________________<br>Opensim-dev
mailing
list<br><a ymailto="mailto:Opensim-dev@lists.berlios.de" href="mailto:Opensim-dev@lists.berlios.de">Opensim-dev@lists.berlios.de</a><br><a href="https://lists.berlios.de/mailman/listinfo/opensim-dev" target="_blank">https://lists.berlios.de/mailman/listinfo/opensim-dev</a><br></div></div><br></div></div></body></html>