+1 on both (if Charles wants that job, that is)<br><br><b><i>Stefan Andersson <stefan@tribalmedia.se></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> <style> .hmmessage P { margin:0px; padding:0px } body.hmmessage { FONT-SIZE: 10pt; FONT-FAMILY:Tahoma } </style> +1 on having one, and +1 on it being Charles. :D<br><br>/Stefan<br> <br> <br> <hr id="stopSpelling"> <br> > Date: Fri, 7 Mar 2008 08:34:43 -0500<br>> From: sean@dague.net<br>> To: opensim-dev@lists.berlios.de<br>> Subject: [Opensim-dev] Proposal: Open Sim Release Manager<br>> <br>> Our Release process has been a bit haphazard. Stephan found that the<br>> current 0.5.1 releases don't build yesterday. :(<br>> <br>> I recommend we make one person out of the core committers the OpenSim<br>> Release Manager, and that we have the following light weight process for<br>> a release.<br>> <br>>
* If anyone feels we are at a stable point for a release, email here<br>> with the svn rev, and the fact that it looks good, and brief reason<br>> for a release (feature X is solid, physics is fixed for Y bug, it's<br>> been too long since a release, etc).<br>> * Release Manager sets the tag<br>> * Release Manager rolls releases (.zip and .tar.gz, there are nant<br>> targets which do this already)<br>> * Release Manager gets folks on IRC to test the releases, minimum on<br>> Windows 32bit .NET and Linux 32bit Mono. Not everything needs to<br>> work, but it needs to be rev quality that people on OSGrid could run<br>> it (i.e. make sure it doesn't crash on boot, or scripts don't run, or<br>> something)<br>> * If all looks good, email is sent out to -dev and -users declaring a<br>> release, and wiki is updated.<br>> <br>> I would recommend Charles to be our first release manager, as he is<br>> nearly doing all of this for OSGrid
today already, and his incredible<br>> thoroughness has helped keep us all in check.<br>> <br>> Comments?<br>> <br>> -Sean<br>> <br>> -- <br>> __________________________________________________________________<br>> <br>> Sean Dague Mid-Hudson Valley<br>> sean at dague dot net Linux Users Group<br>> http://dague.net http://mhvlug.org<br>> <br>> There is no silver bullet. Plus, werewolves make better neighbors<br>> than zombies, and they tend to keep the vampire population down.<br>> __________________________________________________________________<br><br>_______________________________________________<br>Opensim-dev mailing list<br>Opensim-dev@lists.berlios.de<br>https://lists.berlios.de/mailman/listinfo/opensim-dev<br></blockquote><br><p>
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