Well Load/Save xml are working, its just that the format of the xml for LLUUID, LLVector3 and LLQuaternion have changed. So if you do a save-xml now and then try to load it, it should work. But trying to load a old xml file won't. So it depends if we need to make sure those old files work, if we spend time "fixing" it. <br><br>Maybe we should take this chance to break other things too. Like Stephan said, we should get TextureEntry into a readable form. There are a few other changes we might want to make to. As we are coming up to version 0.5 we could say 0.5 load/save-xml is not compatible with 0.4 files. <br><br><b><i>Teravus Ovares <teravus@gmail.com></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> <div>Do you think we need to fix Save/loadXML before tying off the version number?</div> <div><br><br> </div> <div><span class="gmail_quote">On 12/10/07, <b class="gmail_sendername">Sean
Dague</b> <<a href="mailto:sean@dague.net">sean@dague.net</a>> wrote:</span> <blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0px 0px 0px 0.8ex; padding-left: 1ex;">We're getting towards the end of the year, and OpenSim has improved<br>dramatically since 0.4. On the short list of new features is: <br>* Physics (ODE is impressively stable at this point)<br>* Grid Mode (though there are still some asset issues)<br>* Animations<br>* IM, IRC Bridge<br>* Terraforming<br>* Throttling (though not a user facing feature)<br> (I'm sure I've missed some, please respond with other new features)<br><br>It seems like we should pick a couple of things that would be good to<br>"finish off" this month, then declare a 0.5 release around the first of <br>the year.<br><br>My inclination is to say that bandaiding up current grid asset /<br>inventory to functioning state would be in that short list. Others?<br><br>
-Sean<br><br>--<br>__________________________________________________________________ <br><br>Sean Dague Mid-Hudson Valley<br>sean at dague dot net Linux Users Group<br><a href="http://dague.net">http://dague.net</a> <a href="http://mhvlug.org">http://mhvlug.org</a><br><br>There is no silver bullet. Plus, werewolves make better neighbors<br>than zombies, and they tend to keep the
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