I guess it would be a nice-to-have indeed... And to have a "proper" parser (with the easier way to embed help, and ensure the correctness of syntax and parameters, maybe) as well. <br><br>What I do right now for zion/ruth is run a shell script within screen which sleeps until a flag file "opensim-ready" is present, and then starts the server.
<br><br>Works rather well unless the host restarts...<br><br>So if you are interested to poke around in this area - I guess you'd be more than welcome :)<br><br>/d<br><br><div><span class="gmail_quote">On 10/2/07, <b class="gmail_sendername">
Jeff Ames</b> <<a href="mailto:jeffames@gmail.com">jeffames@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hello,<br><br>I was wondering what the future of the console is on the servers.<br>Right now it's nice to be able to manipulate the servers directly<br>through stdin, but if they're running stably as daemons on a Linux
<br>box, using stdin to talk to them seems a bit awkward. And if stdin<br>gets closed, the server currently dies with a NullReferenceException.<br>Are there any plans floating around of separating the console into a<br>separate application, similar to the mysql console, or such?
<br><br>Jeff<br>_______________________________________________<br>Opensim-dev mailing list<br><a href="mailto:Opensim-dev@lists.berlios.de">Opensim-dev@lists.berlios.de</a><br><a href="https://lists.berlios.de/mailman/listinfo/opensim-dev">
https://lists.berlios.de/mailman/listinfo/opensim-dev</a><br></blockquote></div><br>