[Opensim-dev] Inventory ops causing lag
Michel Beauregard
gimisa at yahoo.fr
Wed Jun 15 19:42:34 UTC 2022
I am no developper so dont take my word as an answer Sine X.
But as a grid operatror here is my take,
1) if your within osgrid as local user a request for an inventory item is only an entry in the database inventory under your name . So it should not make much of a lag to you until you rez that new item .
2) If you are a HG visitor in osgrid taking an item from that grid will request the inventory entry just as before but also a check in your local grid if the asset of that inventory exist . If not a transfer of asset accures but that is grid to grid and again should not affect you in term of lag between your viewer and local region .
At least its my understanding until you get a better answer .
Hope it helps
GiMiSa
Le mercredi 15 juin 2022 à 02 h 06 min 24 s HAE, Sine X <sinesurfer at gmail.com> a écrit :
Hi, I always noticed any inventory operations (such as changing your
outfit) causing a sort of lag on the overall responsiveness of the
simulator; almost like the mainthread gets locked. I was wondering if it is
not possible to reserve at least one thread (or a small pool) fully
dedicated to inventory ops without major re-architecting.
I have experienced this in OsGrid but also other grids so I doubt it is a
problem relating to grid infrastructure, more likely within the simulator.
_______________________________________________
Opensim-dev mailing list
Opensim-dev at opensimulator.org
http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
More information about the Opensim-dev
mailing list