[Opensim-dev] Rigged mesh avatars in opensim
Michel Beauregard
gimisa at yahoo.fr
Mon Aug 19 20:06:59 UTC 2019
I have used SL BENTO release as per following web link since 2017 from SL web site. As far as I know from the bottom of that page its :Copyright © 2019 Linden Research, Inc. Licensed under Creative Commons Attribution-Share Alike 3.0
http://wiki.secondlife.com/wiki/Project_Bento_Resources_and_Information
In the above page you will find a link to avastar which you can easly get if your serious in creating mesh body or animation as it simplifies the job putty much for the price.
In any case using avastar or not you can get the mesh rig dae files at the following link.
https://blog.machinimatrix.org/avatar-workbench/
I did a few tutorial on my own experience with the above using blender only . Creating body for astronaut rig or layered body as well as Rex the dog. I also did tuto for their animation for waking, tail swing or human 3 fingers salut.
Hope it helps
GiMiSa
Le dimanche 18 août 2019 18 h 34 min 48 s UTC−4, Dr Ramesh Ramloll <r.ramloll at gmail.com> a écrit :
Hello,
Does anyone know if there are rigged mesh avatars available for opensim? I
found one shop on a grid that offers avatars that look very similar to SL
ones but it is not clear if they are legit or not.
Regards,
Ramesh
LinkedIn <http://www.linkedin.com/in/rameshramloll>
_______________________________________________
Opensim-dev mailing list
Opensim-dev at opensimulator.org
http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
More information about the Opensim-dev
mailing list