[Opensim-dev] OpenSim - New Mumble/Murmur Module
Terry Ford
terry at digiworldz.com
Fri Jan 15 20:24:15 UTC 2016
Hello Melanie,
The links I have to the code can be found here...
This is the code found on Cinder's bitbucket account for the Firestorm
Viewer...
https://bitbucket.org/cinderblocks/firestorm-mumble
The code for the opensim module can be found here....
http://www.digiworldz.com/Mumbler/cinderblocks-mumbler.zip
As I said.. it's been shelved for some time now but we did have some
success with this working using the Firestorm Viewer listed above on
windows.
~Terry
aka: Butch Arnold
DigiWorldz.com
On 1/15/2016 2:09 PM, Melanie wrote:
> *ping*
>
> There is renewed interest because at least one country has blocked
> access to Vivox' servers. You never did say anything about this
> cleanup. It really doesn't even need cleaning up, the community will
> do that if you only release it.
>
> - Melanie
>
> On 29/09/2015 01:01, Terry Ford wrote:
>> Hi Melanie,
>>
>> I'll get with Cinder and see if we can clean up what we have and make it
>> available.
>>
>> ~Terry
>>
>> On 9/28/2015 6:59 PM, Melanie wrote:
>>> Hi,
>>>
>>> the best way to get hands and eyes on a project is to publish it.
>>> You never did post any links but I'm sure the community would do the
>>> rest of the needed work if you just posted what you have now.
>>>
>>> - Melanie
>>>
>>> On 28/09/2015 23:14, Terry Ford wrote:
>>>> Hello Melanie,
>>>>
>>>> Thanks for asking about it.
>>>> We had some early success on a windows based viewer, but ran into some
>>>> snags.
>>>> Cinder was working on it and ran into some issues with qt and we
>>>> eventually shelved it and I purchased a VIVOX license instead.
>>>> We had a working OpenSim module installed and working and a custom
>>>> Firestorm viewer with the needed changes.
>>>> We had very sporadic luck with a mac version - it was very problematic.
>>>>
>>>> Later, Douglas @ MOSES offered to help, but went on to something else
>>>> instead so no work was done there by him or his team that I'm aware of.
>>>>
>>>> There was some talk recently about revisiting it, but some birdies are
>>>> talking about some potential LL changes to how SLVoice is going to work
>>>> and we thought we'd wait and see how that shakes out.
>>>>
>>>> I'm sure Cinder could point you to the code if you're interested in
>>>> taking a look at it.
>>>> I think it would be wonderful for a mumble/murmur solution to be
>>>> available to the community.
>>>>
>>>> Thanks,
>>>> ~Terry
>>>>
>>>> On 9/28/2015 3:49 PM, Melanie wrote:
>>>>> Hi Terry,
>>>>>
>>>>> it's gone quiet around this voice solution - is it still going to
>>>>> become available?
>>>>>
>>>>> - Melanie
>>>>>
>>>>> On 05/01/2015 02:39, Terry Ford wrote:
>>>>>> Hi All,
>>>>>>
>>>>>> Digital Worlds Group, LLC has recently contracted with a viewer
>>>>>> developer to help us to create a new Murmur/Mumble Voice solution for
>>>>>> OpenSim.
>>>>>> We have most of this solution ready for use, but it does need some
>>>>>> further work.
>>>>>>
>>>>>> The solution requires viewer code, opensim code, and the murmur server
>>>>>> to be installed and used.
>>>>>> We currently have a version of Firestorm with the required code.
>>>>>> This viewer code will be on a publicly accessible git repository for all
>>>>>> to access and should be easy for all other viewers to grab and include
>>>>>> in those releases as well.
>>>>>>
>>>>>> This solution uses the latest available release of the Murmur Server.
>>>>>>
>>>>>> We plan to release the OpenSim code as Open Source as well, and intended
>>>>>> on using a BSD 3 clause license, but we want to ensure that any and all
>>>>>> future changes to this code are contributed back to the community.
>>>>>> We hope our code will be included into OpenSim core so that everyone can
>>>>>> benefit, but we want to know if anyone would take issue with an included
>>>>>> clause that specify all changes to the code be contributed back to the core?
>>>>>>
>>>>>> Commercial or private use of the code will be permitted for any use,
>>>>>> without exclusions, but we want to make sure that everyone can benefit
>>>>>> from any changes others make as well, making this a true community owned
>>>>>> project.
>>>>>>
>>>>>> Anyone have any reservations about such a declaration in our license?
>>>>>>
>>>>>> Thanks.
>>>>>>
>>>>>>
>>>>>>
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--
---------------------
*Terry Ford*
DigiWorldz Grid
http://digiworldz.com
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