[Opensim-dev] Still on Sim and Phys Frames per Second (FPS)
dz
dz at bitzend.net
Tue Nov 10 23:44:35 UTC 2015
I am astounded at how much of the dialogue about this issue you both
choose to ignore.
Please publish the location of the ROADMAP of REAL CORE problems.... I
will be happy to attend the MOSES meetings and attempt to get those
issues on their agenda. Don't blame people for working on the things
that are important to them when that is the example set by core over a long
period. You expect people to help and then denegrate them for not
attacking the problems you REFUSE to document and share in public.
When did MOSES get access to commit the patch??? The patch was
accepted after a significant amount of conversation... Everyone BUT
you and Melanie voted it +1... you can't rewrite the history and assert
that the problem is because MOSES committed a patch... CORE committed the
patch at the request of this community.
I have repeatedly asked for the identification of these mysterious users
who are the source of this avalanche of complaints... I apologize for
assuming they resided on Melanies grid...
Now that I hear that her users aren't the source of the complaints
I'm left to wonder if there is ANY justification for reverting the
stats.. PLEASE share with the group what the source of these complaints is
so we can begin a dialogue. I participate in a LOT of OpenSim related
forums just for that purpose... I haven't seen any of the noise
that is supposedly deafening.
Assuming "they" truly are upset, I haven't herd a peep about why it is
appropriate for some backroom decision to override the consensus built in
this forum over a period of months.
I'm sorry, I've tried repeatedly to figure out WHY it is important to
revert, and all I keep hearing is "Melanie didnt know it would affect a
lag meter".. This argument was extended to include " We have to
accommodate users of viewers that are NO LONGER being maintained"...
HOW in the world can that be a viable position for you to defend Neb,
when your rant was directed at the importance of moving forward with
viewer developers or we are dead...??
I really am trying to figure this out, but all I see as responses is
"You are wrong, I changed my mind, it is import to someone who
still hasn't spoken on this list" The whole point of this list is to
share the issues that are important.... Given the volume of traffic on the
subject, it obviously is. Please share some REAL information about
the actual impact so we can re-evaluate the needs of the WHOLE community.
We don't know WHO is complaining,, We HAVE heard that you can
turn the blinking lights into numeric representations ( even in the OLD
meters), We HAVE heard that there is a JIRA for the viewer team to
remove/update the functioning of the lag meter.. Everyone agrees that
the lag meter cant possibly be correct so I find it impossible to
believe that it is INTEGRAL to the success of Opensim. All of use who
wanted accurate stats could be wrong, but I'd sure like to know WHY,
not just have someone pronounce we are and implement yet another
obscure INI variable..
On Tue, Nov 10, 2015 at 2:56 PM, Michael Emory Cerquoni <
nebadon2025 at gmail.com> wrote:
> Doug I participated in MOSES grid as well and my experience there was
> terrible, far worse performance than i experienced in any other grid, I
> took part in the FCVW build and planning and experienced a multitude of
> problems on MOSES platform that just do not exist in the core opensimulator
> software. And this is what I mean by chasing ghosts, MOSES is fixing bugs
> in MOSES for MOSES that just do not exist in the core software. You can
> feel however you want and if you feel embarrassed then go work on MOSES
> software, no one is stopping you. I do agree though that this whole thing
> is quite a huge embarrassment for the project. It still does not change
> the fact that to date no improvements have come from this change and all
> its done is cause arguments, the reason their code was not accepted is
> because it was not suitable for core, end of story. They wanted us to
> accept patches unconditionally and sorry, that is not going to happen.
>
> --
> Michael Emory Cerquoni
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>
>
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