[Opensim-dev] [Opensim-users] Theoretical limit on maximum number of NPCs ona region
Aine
aine.caoimhe at rogers.com
Thu Jan 15 16:25:18 UTC 2015
Put a script in the object you want detached with a dataserver event that
detaches it, then use osMessageAttached from your controller object to send
the message to it. I would be *strongly* opposed to a osForceDetach event
that can arbitrarily remove something (like my mesh clothing) without me
having *some* say in the matter. Or enable RLV and use their suite of
functions that has that functionality.
Mata/Aine
From: opensim-dev-bounces at opensimulator.org
[mailto:opensim-dev-bounces at opensimulator.org] On Behalf Of drWhiet
Sent: Thursday, January 15, 2015 11:17 AM
To: opensim-users at opensimulator.org
Cc: opensim-dev at opensimulator.org
Subject: Re: [Opensim-dev] [Opensim-users] Theoretical limit on maximum
number of NPCs ona region
Dear Devs (and Users),
is there a way, to detach an item, attached to an avatar with the
osForceAttachToOtherAvatarFromInventory command.
Some kind off osForceDetachfromAvatar ..
osForceDropAttachment(); does not seem to work
best regards,
Wordfromthe Wise
And sorry for Crossposting, but i could not decide who could have an answer
..
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