[Opensim-dev] The Future of Open Simulator(?) (UNCLASSIFIED)

R.Gunther rigun at rigutech.nl
Fri Aug 14 12:01:15 UTC 2015


Looked at the blog page, most is right.
But missing one important thing i cannot post there. and is annoying 
wrong in S:/OS

Scaled building and first person look and optional 3rd person.
The camera position in SL/OS is very annoying. yes you can change it. 
but the whole world is not build on that. So not working very good.

On 2015-08-14 12:02, Ai Austin wrote:
> At 03:00 14/08/2015, Mister Blue <misterblue at misterblue.com> rote:
>> I have my own ideas about a next generation, scalable, wonderful 
>> virtual wrld simulation system but that is not for here.
>
> Why not :-)
> But with a new subject line! I would be very interested to hear your 
> thoughts in some appropriate forum.  A blog page?
>
> Here were some of my thoughts  No. 1 there to me is a key thing, but I 
> think LL may be going for a whole lot of non-connected "experiences" 
> like the "instance" spaces in MMORPGs.
> http://blog.inf.ed.ac.uk/atate/2014/08/04/wishlist-for-next-gen-virtual-world/ 
>
>
>> For OpenSimulator, I'd lke to see it made more modular and to add the 
>> events, APIs, and astractions needed to extend it in all the ways the 
>> different user groups need.
>
> Here here.
>
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>


---
This email has been checked for viruses by Avast antivirus software.
https://www.avast.com/antivirus



More information about the Opensim-dev mailing list