[Opensim-dev] PhysX Development

Myron Curtis myronjc at virtualworldsgrid.com
Tue Aug 11 15:45:59 UTC 2015


Thanks,
It would add the extra overhead, but it might also enable a central server
to manage the physics for several grid instances, and it might be more
compatible with web based access to a virtual world if we can ever get that
built.
Myron

-----Original Message-----
From: opensim-dev-bounces at opensimulator.org
[mailto:opensim-dev-bounces at opensimulator.org] On Behalf Of Kevin Cozens
Sent: Monday, August 10, 2015 7:00 PM
To: opensim-dev at opensimulator.org
Subject: Re: [Opensim-dev] PhysX Development

On 15-08-10 06:39 PM, Myron Curtis wrote:
> Could you use PHP as the wrapper?

Interesting idea but I could see it adding (a lot of?) extra overhead
compared to coding the wrapper in the same language as Open Simulator or
PhysX.

--
Cheers!

Kevin.

http://www.ve3syb.ca/           |"Nerds make the shiny things that distract
Owner of Elecraft K2 #2172      | the mouth-breathers, and that's why we're
                                 | powerful!"
#include <disclaimer/favourite> |             --Chris Hardwick
_______________________________________________
Opensim-dev mailing list
Opensim-dev at opensimulator.org
http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev



More information about the Opensim-dev mailing list