[Opensim-dev] PhysX Development
Myron Curtis
myronjc at virtualworldsgrid.com
Tue Aug 11 15:45:59 UTC 2015
Thanks,
It would add the extra overhead, but it might also enable a central server
to manage the physics for several grid instances, and it might be more
compatible with web based access to a virtual world if we can ever get that
built.
Myron
-----Original Message-----
From: opensim-dev-bounces at opensimulator.org
[mailto:opensim-dev-bounces at opensimulator.org] On Behalf Of Kevin Cozens
Sent: Monday, August 10, 2015 7:00 PM
To: opensim-dev at opensimulator.org
Subject: Re: [Opensim-dev] PhysX Development
On 15-08-10 06:39 PM, Myron Curtis wrote:
> Could you use PHP as the wrapper?
Interesting idea but I could see it adding (a lot of?) extra overhead
compared to coding the wrapper in the same language as Open Simulator or
PhysX.
--
Cheers!
Kevin.
http://www.ve3syb.ca/ |"Nerds make the shiny things that distract
Owner of Elecraft K2 #2172 | the mouth-breathers, and that's why we're
| powerful!"
#include <disclaimer/favourite> | --Chris Hardwick
_______________________________________________
Opensim-dev mailing list
Opensim-dev at opensimulator.org
http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
More information about the Opensim-dev
mailing list