[Opensim-dev] MOSES patch submitted (UNCLASSIFIED)

Mike Chase mike.chase at alternatemetaverse.com
Sat Apr 25 01:04:10 UTC 2015


Why not just introduce a new counter and function to fetch the value.  
The current one can always return the SL adjusted value.

Mike

On 04/24/2015 08:59 PM, Michael Emory Cerquoni wrote:
> What do you think about making the multiplier a modifiable variable in 
> OpenSim.ini?  This will allow anyone who wants to improve performance 
> and use the stock #'s and in the meantime people can continue to use 
> the code in a meaningful way without having to rewrite scripts and 
> monitoring tools to continue testing other code that may be pushed 
> into core, especially if the end goal is to get statistics to report 
> back at the original numbers?  I am mostly just trying to understand 
> the end goal myself.  If that is not possible I would suggest this 
> work be moved into a development branch until we can get statistics 
> back to the normal numbers again?  Otherwise we are talking about 
> locking the code down to all other development until this process is 
> complete, and no one has discussed any kind of time frame for this 
> level of changes to complete, I would hate to put a complete halt to 
> development in order for this to happen.  I am not against doing what 
> you suggest, I just want to make sure we do it in the most efficient 
> way possible. Would be good to hear what others in the core 
> development have to say, hopefully Justin and Diva and Melanie, 
> Misterblue, BlueWall, you guys can chime in here as well, as I am only 
> one person here and for the record just voicing my own concerns, I am 
> far from the final say on any of this stuff.
>
> On Fri, Apr 24, 2015 at 8:33 PM, Maxwell, Douglas CIV USARMY ARL (US) 
> <douglas.maxwell3.civ at mail.mil <mailto:douglas.maxwell3.civ at mail.mil>> 
> wrote:
>
>     Folks, before we can make any meaningful progress in performance
>     enhancements to the open simulator we have to be able to rely on
>     the simulator statistics.  Currently they are (purposefully)
>     misreported to make the simulator look like it is performing
>     better than it really is.  This is not acceptable if we are to dig
>     in and begin to assist.
>
>     Douglas Maxwell, MSME
>     Science and Technology Manager
>     Virtual World Strategic Applications
>     U.S. Army Research Lab
>     Human Research & Engineering Directorate
>     Simulation & Training Technology Center
>     (c) (407) 242-0209
>
>     ________________________________________
>     From: opensim-dev-bounces at opensimulator.org
>     <mailto:opensim-dev-bounces at opensimulator.org>
>     [opensim-dev-bounces at opensimulator.org
>     <mailto:opensim-dev-bounces at opensimulator.org>] on behalf of
>     Melanie [melanie at t-data.com <mailto:melanie at t-data.com>]
>     Sent: Friday, April 24, 2015 5:56 PM
>     To: opensim-dev at opensimulator.org
>     <mailto:opensim-dev at opensimulator.org>
>     Subject: Re: [Opensim-dev] MOSES patch submitted (UNCLASSIFIED)
>
>     It is also my opinion that this change isn't fit for core. If and
>     when additional stats, like "real fps" and "physics engine fps" can
>     be shown in the viewer, then that would be good but the viewer stats
>     window should continue to show the fudged figures indefinitely. This
>     is because people don't only use scripts but also bots to do
>     monitoring and bots receive the same data the viewer receives.
>
>     - Melanie
>
>     On 24/04/2015 23:42, Michael Emory Cerquoni wrote:
>     > ok so just so I understand we should now see this actually just
>     display
>     > 11fps? Personally I think this is a bad idea, alot of people may
>     be using
>     > monitoring apps and scripts that look for low fps and restart
>     the region,
>     > we would basically be forcing everyone to rewrite a lot of code to
>     > accommodate a singular purpose? Not quite sure how this improves the
>     > project as a whole.
>     >
>     > On Fri, Apr 24, 2015 at 5:40 PM, Michael Emory Cerquoni <
>     > nebadon2025 at gmail.com <mailto:nebadon2025 at gmail.com>> wrote:
>     >
>     >> ok I will continue testing this for now, we should try to
>     resolve the
>     >> white space issues before it hits core, we can worry about that
>     later
>     >> though. I hope others can start testing this patch as well we
>     need to
>     >> really make sure this does not break any scripts or monitoring
>     apps before
>     >> this changes the core code, so anyone who has the time please
>     do test this
>     >> and let us know if you notice anything change or break, thanks!
>     >>
>     >> On Fri, Apr 24, 2015 at 3:38 PM, Maxwell, Douglas CIV USARMY
>     ARL (US) <
>     >> douglas.maxwell3.civ at mail.mil
>     <mailto:douglas.maxwell3.civ at mail.mil>> wrote:
>     >>
>     >>> Classification: UNCLASSIFIED
>     >>> Caveats: NONE
>     >>>
>     >>> What you saw were just warnings about white spaces.  The patch
>     should
>     >>> still
>     >>> apply and work.  We follows the open simulator patch creation
>     guidance
>     >>> explicitly, if you guys have updated instructions for how you
>     want this
>     >>> done -
>     >>> let us know.  Otherwise, you can ignore the warnings.
>     >>>
>     >>> v/r -douglas
>     >>>
>     >>> Douglas Maxwell, MSME
>     >>> Science and Technology Manager
>     >>> Virtual World Strategic Applications
>     >>> U.S. Army Research Lab
>     >>> Simulation & Training Technology Center (STTC)
>     >>> (c) (407) 242-0209
>     >>>
>     >>>
>     >>>
>     >>> -----Original Message-----
>     >>> From: opensim-dev-bounces at opensimulator.org
>     <mailto:opensim-dev-bounces at opensimulator.org>
>     >>> [mailto:opensim-dev-bounces at opensimulator.org
>     <mailto:opensim-dev-bounces at opensimulator.org>] On Behalf Of
>     Michael Emory
>     >>> Cerquoni
>     >>> Sent: Friday, April 24, 2015 2:38 PM
>     >>> To: opensim-dev at opensimulator.org
>     <mailto:opensim-dev at opensimulator.org>
>     >>> Subject: Re: [Opensim-dev] MOSES patch submitted
>     >>>
>     >>> please check the mantis, i had some trouble applying patch for
>     testing,
>     >>> thanks
>     >>> guys!
>     >>>
>     >>>
>     >>> On Fri, Apr 24, 2015 at 1:30 PM, Michael Heilmann
>     <mheilman at ist.ucf.edu <mailto:mheilman at ist.ucf.edu>>
>     >>> wrote:
>     >>>
>     >>>
>     >>>         Opensim Devs
>     >>>
>     >>>         Just an FYI, mantis bug #7540 is the first code
>     submission from
>     >>> project
>     >>> MOSES.  Thanks.
>     >>>
>     >>>         --
>     >>>         Michael Heilmann
>     >>>         Research Associate
>     >>>         Institute for Simulation and Training
>     >>>         University of Central Florida
>     >>>
>     >>>  _______________________________________________
>     >>>         Opensim-dev mailing list
>     >>> Opensim-dev at opensimulator.org
>     <mailto:Opensim-dev at opensimulator.org>
>     >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>     >>>
>     <blockedhttp://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>     <http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev>>
>     >>>
>     >>>
>     >>>
>     >>>
>     >>>
>     >>> --
>     >>>
>     >>> Michael Emory Cerquoni
>     >>>
>     >>> Classification: UNCLASSIFIED
>     >>> Caveats: NONE
>     >>>
>     >>>
>     >>>
>     >>> _______________________________________________
>     >>> Opensim-dev mailing list
>     >>> Opensim-dev at opensimulator.org
>     <mailto:Opensim-dev at opensimulator.org>
>     >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>     >>>
>     >>>
>     >>
>     >>
>     >> --
>     >> Michael Emory Cerquoni
>     >>
>     >
>     >
>     >
>     >
>     >
>     > _______________________________________________
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>
>
>
> -- 
> Michael Emory Cerquoni
>
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

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