[Opensim-dev] Issues in Running OpenSim on Mac from Source Build

Shaun T. Erickson ste at smxy.org
Fri Oct 10 13:10:56 UTC 2014


Linux is not one thing. It's many different distros, put together by 
people who decide what goes into them. The fact that some distro 
maintainers choose package sets that make it difficult for someone to 
compile Mono is not the fault of Linux. That would be like saying all of 
OpenSim is bad because you don't like something about how the Diva 
Distro or Sim-on-a-stick or another distro worked. If the distro doesn't 
do what you need, switch to one that does. At least with Linux, unlike, 
say, Windows, you have that choice. When all else fails, you have the 
tools available to you to build, compile and install any dependency needed.

Some people are fond of saying that RHEL/CentOS is terrible for 
compiling Mono on, yet I've been doing it trivially, for years now. I 
just compiled libgdiplus 3.8 and mono 3.10.0 on CentOS 6.5 last night, 
with no trouble.

-ste

On 10/10/14, 8:52 AM, R.Gunther wrote:
> Oh, i really know about what im talking. and it simple sucks.
>
> On 2014-10-10 14:43, Shaun T. Erickson wrote:
>> Sorry to say, but *my* only conclusion is you don't know what you're 
>> talking about. Linux and OpenSim go together great.
>>
>> -ste
>>
>> On 10/10/14, 7:55 AM, R.Gunther wrote:
>>> Sorry to say, but my only conclusion.
>>> Linux is terrible with opensim, in the years it got worse and worse 
>>> to get ,ono correctly compiled.
>>> Then linux did not support the hardware right or mono got nuts on 
>>> the hardware, never figured out why.
>>> But with opensim you can better not use linux.



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