[Opensim-dev] Optimize pushing assets to other grids
Diva Canto
diva at metaverseink.com
Sun Mar 30 14:58:50 UTC 2014
+1
On 3/30/2014 7:47 AM, Oren Hurvitz wrote:
> I want to improve how assets are transferred between grids in the Hypergrid.
> Currently there are two ways this is done: push and pull. In both cases,
> HGUuidGatherer is used to find all the assets that are embedded in the
> top-level asset. The Pull operation is efficient because it won't load from
> the remote grid an asset that already exists in the local grid. But the Push
> operation is inefficient because it doesn't know which assets the remote
> grid has, so it has to send all the assets (full data), and it never
> remembers which assets the remote grid already has.
>
> In order to improve this, I'm thinking of adding a Hypergrid method that
> will let the local grid know which assets the remote grid already has, so it
> won't have to send them again. Something like this:
>
> bool[] AssetExists(string[] uuid);
>
> Thoughts?
>
> Oren
>
>
>
> --
> View this message in context: http://opensim-dev.2196679.n2.nabble.com/Optimize-pushing-assets-to-other-grids-tp7579093.html
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