[Opensim-dev] SQLite doen't need Community.CsharpSqlite.dll?

Teravus Ovares teravus at gmail.com
Sun Jun 8 03:06:38 UTC 2014


Wow, who the heck are you and learn to read sarcasm..   or stop being
a troll in no particular order.

I already explained that it was no big deal.   I just didn't like the
fact that it was removed for an invalid reason.   I even gave a good
reason why it was removed.

Lighten up.  You'll live longer.

Regards

Teravus

On Sat, Jun 7, 2014 at 2:31 PM, Jim Williams <sphere1952 at gmail.com> wrote:
> Are you complaining because they didn't let you saddle me with useless code?
>
> If the code has a purpose others might be interested in the be explicit in
> saying so, but " Suggestions, before ripping code out, it
> should be better understood what you're ripping out and why. :)": is reason
> enough right there for ripping it out.
>
> Opensim is doing bad enough as is without letting people randomly force
> functionality on us.
>
>
> On Sat, Jun 7, 2014 at 12:58 PM, Teravus Ovares <teravus at gmail.com> wrote:
>>
>> I know this is old, however I wanted to mention that it is a SQLite
>> implementation in managed C# code for cases where using the native DLL
>> sqlite was impossible.   To test it properly you would have had to
>> enable it and run the tests.    I suspect it's not really being used
>> now except by maybe embedded users if at all so it's not that big of a
>> deal...    No worries.
>>
>> That said, the 'reason' for ripping it out was simply warnings...
>> which is no reason at all for ripping out functionality.    Which, I
>> generally disapprove of.    Suggestions, before ripping code out, it
>> should be better understood what you're ripping out and why. :).   Had
>> you said the reason was 'lack of documentation', or some other valid
>> reason for ripping out that bit of code, I would be happier :)
>>
>> Regards
>>
>> Teravus
>>
>> On Wed, Apr 23, 2014 at 12:32 PM, Justin Clark-Casey
>> <jjustincc at googlemail.com> wrote:
>> > afair, CSharpSQLite was something that Teravus was experimenting with
>> > for
>> > SQLite support that we did not end up using. So yes, it's quite correct
>> > to
>> > remove it.
>> >
>> >
>> > On 22/04/14 18:28, Melanie wrote:
>> >>
>> >> If OpenSim will compile and run on all supported platforms without
>> >> it, then it's not needed and can be dropped. In that case the binary
>> >> should also be removed from bin/
>> >>
>> >> - Melanie
>> >>
>> >> On 22/04/2014 18:55, Oren Hurvitz wrote:
>> >>>
>> >>> I'm working on eliminating warnings. A few of the warnings had to do
>> >>> with
>> >>> SQLite (the precise warnings aren't important, but they had to do with
>> >>> a
>> >>> DLL that reimplements System.Func). I found that I can eliminate the
>> >>> warnings if I remove the following lines from prebuild.xml:
>> >>>
>> >>>        <Reference name="Community.CsharpSqlite" path="../../../bin/"/>
>> >>>        <Reference name="Community.CsharpSqlite.Sqlite"
>> >>> path="../../../bin"/>
>> >>>
>> >>> This doesn't seem to have broken SQLite, because I ran the unit tests
>> >>> afterwards (which use SQLite), and they still ran fine.
>> >>>
>> >>> By the way, the second of these two lines was *already* in error:
>> >>> because
>> >>> there's no backslash after "bin", the resulting reference was invalid.
>> >>>
>> >>> Does anyone know of a reason why these references should stay?
>> >>>
>> >>> Oren
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> _______________________________________________
>> >>> Opensim-dev mailing list
>> >>> Opensim-dev at opensimulator.org
>> >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
>> >>
>> >> _______________________________________________
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>> >>
>> >
>> >
>> > --
>> > Justin Clark-Casey (justincc)
>> > OSVW Consulting
>> > http://justincc.org
>> > http://twitter.com/justincc
>> >
>> > _______________________________________________
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>
>
>
> --
> No essence.  No permanence.  No perfection.  Only action.
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