[Opensim-dev] varregion terrain loading limited by view distance

Nicky Perian nickyperian at gmail.com
Mon Jun 2 12:37:36 UTC 2014


When I tested it appeared that with the avatar facing east the terrain
fill, while much improved, is south to north.

Also, on a 1024x1024 and a draw distance less the 1024 there at jagged
edges at the draw distance boundary. Increasing the draw distance removes
the jagged edges.



On Sat, May 31, 2014 at 2:39 PM, Mister Blue <misterblue at misterblue.com>
wrote:

> For those using varregions, I just checked in a source update that, if
> enabled, only sends terrain heightmap patches within the avatar's view
> distance and also sends the terrain heightmap from the avatar outward (as
> opposed to the lawn mower pattern).
>
> To enable this feature, add in your INI file:
>     [Terrain]
>         SendTerrainUpdatesByViewDistance = true
>
> For the moment, the feature is off by default until there has been testing.
>
> -- mb
>
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