[Opensim-dev] varregion and map teleporting improvements
Ai Austin
ai.ai.austin at gmail.com
Wed Jan 29 14:42:20 UTC 2014
On Jan 29, 2014, at 9:17 AM, Mister Blue
<<https://lists.berlios.de/mailman/listinfo/opensim-dev>misterblue at
misterblue.com> wrote:
> I will fix BulletSim to force the terrain implementation
(heightmap vs mesh) to force heightmap if the physics area is larger
than 256x256. That will fix the specific problem of using heighmaps
for large regions.
MB, I only meant that the [BulletSim] section with the info on the
terrainImplementation = 0, 1 or whatever is the default should be
copied into opensim.ini.example too... as its not there at present,
and then adding there the set default and a comment on the dependency
for varregions of having it be 0 (even if in fact in the code that is
enforced) can be noted.
More information about the Opensim-dev
mailing list