[Opensim-dev] Texture encoding in database
Jeff Kelley
opensim at pescadoo.net
Thu Jan 16 22:25:45 UTC 2014
At 12:51 PM -0800 16/1/14, Dahlia Trimble wrote:
>Are you looking at the blob which is part of a primitive? There is
>an encoder/decoder
>in libopenmetaverse, it's OpenMetaverse.Primitive.TextureEntry.
>Here's a link to the
>source if you're curious:
https://github.com/openmetaversefoundation/libopenmetaverse/blob/master/OpenMetaverse/Primitives/TextureEntry.cs
That's it !
Thanks, Dahlia.
-- Jeff
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