[Opensim-dev] Texture encoding in database

Jeff Kelley opensim at pescadoo.net
Thu Jan 16 22:25:45 UTC 2014


At 12:51 PM -0800 16/1/14, Dahlia Trimble wrote:

>Are you looking at the blob which is part of a primitive? There is 
>an encoder/decoder
>in libopenmetaverse, it's OpenMetaverse.Primitive.TextureEntry. 
>Here's a link to the
>source if you're curious:

https://github.com/openmetaversefoundation/libopenmetaverse/blob/master/OpenMetaverse/Primitives/TextureEntry.cs


That's it !

Thanks, Dahlia.



-- Jeff



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